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17 hoursfeat: Add FlashEffect for audio/visual sync testingskal
- FlashEffect: Beat-synchronized white flash using ShaderComposer - Loads shader from assets (flash.wgsl) with sequence_uniforms include - Uses pow(1.0 - beat_phase, 4.0) for sharp flash at beat start - Updated test_demo.seq to use FlashEffect (was HeptagonEffect) - Added FlashEffect to test suite (test_demo_effects.cc) - Made cnn_test conditional on main workspace (fixes build error) - Flash intensity: 1.0 at beat start, fades to 0.0 by beat end Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>