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11 daysdocs(timeline-editor): Add comprehensive feature roadmapskal
11 daysfeat(tools): Implement Task #57 - Interactive Timeline Editorskal
11 daysfeat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases)skal
11 daystest(assets): Add tests for Texture Asset supportskal
11 daysfeat(assets): Add Texture Asset support (Task #18.0 prep)skal
12 daysfeat: Enhance Gantt charts with sequence names, adaptive ticks, and sortingskal
12 daysfix: Correct sequence end time calculation in Gantt chartsskal
12 daysfeat: Replace explicit priorities with stack-based priority modifiersskal
12 daysfeat: Add validation-only mode and HTML/SVG Gantt charts to seq_compilerskal
12 daysfeat: Add Gantt chart visualization to seq_compilerskal
12 daysfeat: Optional sequence end times and comprehensive effect documentationskal
12 daysfeat: Audio playback stability, NOTE_ parsing fix, sample caching, and debug ...skal
12 daystest(coverage): Improve Asset Manager coverage (Task #47)skal
13 daysrefactor: Task #20 - Platform & Code Hygieneskal
13 daysfeat(audio): Fix tracker bugs and implement rock demo trackskal
13 daysfix(assets): Resolve static initialization order fiascoskal
13 daysfeat(assets): Enforce 16-byte alignment and string safetyskal
13 daysfeat: Finalize tracker asset-sample integration with unified pasting strategyskal
14 daysfeat: Complete audio tracker system integration and testsskal
14 daysfeat: Integrate tracker system and update project context documentationskal
14 daysfix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
2026-02-02feat(build): Add check_all script and optimize spectoolskal
2026-02-02fix(build): Add compatibility for older wgpu-native headersskal
2026-02-02refactor(build): Centralize generated files and clean up project layoutskal
2026-02-02refactor(platform): Encapsulate state in PlatformState structskal
2026-02-02feat(platform): Fix high-DPI scaling and add resolution optionskal
2026-02-01feat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
2026-02-01feat(gpu): Integrate bumpy 3D renderer into main demoskal
2026-02-01feat(assets): Implement procedural asset generation pipelineskal
2026-02-01feat(asset_manager): Implement array-based cachingskal
2026-02-01Chore: Apply clang-format to the codebaseskal
2026-02-01clang-formatskal
2026-01-31style: add vertical compression rules to clang-formatskal
2026-01-31refactor: move generated asset files to src/generated/skal
2026-01-31fix(gpu): resolve multiple WebGPU validation and runtime errorsskal
2026-01-31fix seq-compiler help messageskal
2026-01-31add testing for sequenceskal
2026-01-31tools: Improve seq_compiler usage with example commandskal
2026-01-31fix: Cross-compilation and style complianceskal
2026-01-31feat: Implement Sequence Compiler for data-driven choreographyskal
2026-01-31feat: Add --seek command line option for fast-forward debuggingskal
2026-01-31Chore: Add missing newlines at end of source filesskal
2026-01-31Chore: Remove trailing whitespaces across the codebaseskal
2026-01-31Implement procedural audio generation, spectral effects, and WebGPU particle ...skal
2026-01-31add notesskal
2026-01-31enforce code styleskal
2026-01-28fix the spec editor a bitskal
2026-01-28feat(gemini): Add .geminiignore fileskal
2026-01-28fix(editor): Correct CSS formatting issuesskal
2026-01-28refactor(editor): Complete rewrite of script.js for stability and correctnessskal