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AgeCommit message (Expand)Author
10 daysfeat(timeline-editor): Final UI polish - auto-apply, stack-order priorityskal
10 daysfix(timeline-editor): Fix effect drag jump bug and left handle constraintskal
10 daysfeat(timeline-editor): Add editable names and effect resize handlesskal
10 daysfix(timeline-editor): Fix effect dragging offset and property panel updatesskal
10 daysfeat(timeline-editor): Add re-order button and 10% viewport slackskal
10 daysfix(timeline-editor): Remove time indicator and fix sequence overlapskal
10 daysfeat(timeline-editor): Add time indicator, sequence flash, and taller viewskal
10 daysfeat(timeline-editor): Diagonal scroll following time-ordered sequence cascadeskal
10 daysfix(timeline-editor): Dynamic sequence bounds, mouse wheel scroll, responsive...skal
10 daysfeat(timeline-editor): Add hoverable sequence name overlay with fade effectskal
10 daysfeat(timeline-editor): Add floating properties panel and effect tooltipsskal
10 daysfix(timeline-editor): Fix effect stacking and add beats mode with snap-to-beatskal
10 daysdocs(timeline-editor): Reference SEQUENCE.md and add priority editing taskskal
10 daysfix(timeline-editor): Fix parser to handle actual demo.seq formatskal
10 daysdocs(timeline-editor): Add comprehensive feature roadmapskal
10 daysfeat(tools): Implement Task #57 - Interactive Timeline Editorskal
11 daysfeat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases)skal
11 daystest(assets): Add tests for Texture Asset supportskal
11 daysfeat(assets): Add Texture Asset support (Task #18.0 prep)skal
11 daysfeat: Enhance Gantt charts with sequence names, adaptive ticks, and sortingskal
11 daysfix: Correct sequence end time calculation in Gantt chartsskal
11 daysfeat: Replace explicit priorities with stack-based priority modifiersskal
11 daysfeat: Add validation-only mode and HTML/SVG Gantt charts to seq_compilerskal
11 daysfeat: Add Gantt chart visualization to seq_compilerskal
11 daysfeat: Optional sequence end times and comprehensive effect documentationskal
12 daysfeat: Audio playback stability, NOTE_ parsing fix, sample caching, and debug ...skal
12 daystest(coverage): Improve Asset Manager coverage (Task #47)skal
13 daysrefactor: Task #20 - Platform & Code Hygieneskal
13 daysfeat(audio): Fix tracker bugs and implement rock demo trackskal
13 daysfix(assets): Resolve static initialization order fiascoskal
13 daysfeat(assets): Enforce 16-byte alignment and string safetyskal
13 daysfeat: Finalize tracker asset-sample integration with unified pasting strategyskal
13 daysfeat: Complete audio tracker system integration and testsskal
13 daysfeat: Integrate tracker system and update project context documentationskal
14 daysfix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
14 daysfeat(build): Add check_all script and optimize spectoolskal
14 daysfix(build): Add compatibility for older wgpu-native headersskal
14 daysrefactor(build): Centralize generated files and clean up project layoutskal
14 daysrefactor(platform): Encapsulate state in PlatformState structskal
14 daysfeat(platform): Fix high-DPI scaling and add resolution optionskal
2026-02-01feat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
2026-02-01feat(gpu): Integrate bumpy 3D renderer into main demoskal
2026-02-01feat(assets): Implement procedural asset generation pipelineskal
2026-02-01feat(asset_manager): Implement array-based cachingskal
2026-02-01Chore: Apply clang-format to the codebaseskal
2026-02-01clang-formatskal
2026-01-31style: add vertical compression rules to clang-formatskal
2026-01-31refactor: move generated asset files to src/generated/skal
2026-01-31fix(gpu): resolve multiple WebGPU validation and runtime errorsskal
2026-01-31fix seq-compiler help messageskal