summaryrefslogtreecommitdiff
path: root/tools/cnn_v2_test/README.md
AgeCommit message (Collapse)Author
16 hoursCNN v2 web tool: Major UI redesign with three-panel layoutskal
UI Changes: - Three-panel layout: left (weights), center (canvas), right (activations) - Left sidebar: clickable weights drop zone, weights info, kernel visualization - Right sidebar: 4 small activation views + large 4× zoom view - Controls moved to header (inline with title) Weights Visualization: - Dedicated panel in left sidebar with layer buttons - 1 pixel per weight (was 20px) - All input channels horizontal, output channels stacked vertically - Renders to separate canvas (not in activation grid) Activation Viewer: - 4 channels in horizontal row (was 2×2 grid) - Mouse-driven zoom view below (32×32 area at 4× magnification) - Zoom shows all 4 channels in 2×2 quadrant layout - Removed activations/weights mode toggle State Preservation: - Blend changes preserve selected layer/channel - Fixed activation view reset bug Documentation: - Updated README with new layout and feature descriptions - Marked implemented features (weights viz, layer viewer) - Updated size estimates (~22 KB total) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
22 hoursAdd CNN v2 WebGPU testing toolskal
Implements single-file HTML tool for rapid CNN weight validation: Features: - Drag-drop PNG images (whole window) and .bin weights - Real-time WebGPU compute pipeline (static features + N layers) - Data-driven execution (reads layer count from binary) - View modes: CNN output / Original / Diff (×10) - Blend slider (0.0-1.0) for effect strength - Console log with timestamps - Keyboard shortcuts: SPACE (original), D (diff) Architecture: - Embedded WGSL shaders (static + compute + display) - Binary parser for .bin format (header + layer info + f16 weights) - Persistent textures for view mode switching - Absolute weight offset calculation (header + layer info skip) Implementation notes: - Weight offsets in binary are relative to weights section - JavaScript precalculates absolute offsets: headerOffsetU32 * 2 + offset - Matches C++ shader behavior (simple get_weight without offset param) - Ping-pong textures for multi-layer processing TODO: - Side panel: .bin metadata, weight statistics, validation - Layer inspection: R/G/B/A plane split, intermediate outputs - Activation heatmaps for debugging Files: - tools/cnn_v2_test/index.html (24 KB, 730 lines) - tools/cnn_v2_test/README.md (usage guide, troubleshooting) handoff(Claude): CNN v2 HTML testing tool complete, documented TODOs for future enhancements