| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 3 days | refactor(build): Centralize generated files and clean up project layout | skal | |
| - Task A: Centralized all generated code (assets, timeline) into a single directory to create a single source of truth. - Task A: Isolated test asset generation into a temporary build directory, preventing pollution of the main source tree. - Task B: Vertically compacted all C/C++ source files by removing superfluous newlines. - Task C: Created a top-level README.md with project overview and file descriptions. - Task D: Moved non-essential documentation into a directory to reduce root-level clutter. | |||
| 5 days | Add Windows cross-compilation support (MinGW) and emulation (Wine) | skal | |
| 9 days | refactor(gpu): Integrate WebGPU via system wgpu-native and glfw3webgpu | skal | |
| Replaces the complex wgpu-native submodule and manual platform-specific surface creation with a system-wide wgpu-native install (via Homebrew) and the glfw3webgpu helper library. - Updates scripts/project_init.sh to fetch glfw3webgpu and ensure wgpu-native is installed. - Refactors CMakeLists.txt to link against the system wgpu-native library. - Simplifies src/platform.cc to use glfwCreateWindowWGPUSurface. - Simplifies src/gpu/gpu.cc to use standard WebGPU headers. - Updates FETCH_DEPS.md with new installation instructions. - Updates PROJECT_CONTEXT.md with the new integration strategy. | |||
