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path: root/src/platform.h
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5 daysclang-formatskal
6 daysChore: Add missing newlines at end of source filesskal
8 daysstyle: Add 3-line descriptive headers to all source filesskal
This commit applies a new project-wide rule that every source file must begin with a concise 3-line comment header describing its purpose. - Updated CONTRIBUTING.md with the new rule. - Applied headers to all .cc and .h files in src/ and tools/. - Fixed various minor compilation errors and missing includes discovered during the header update process.
9 daysfeat: Implement fullscreen, keyboard controls, and pulsating heptagonskal
This commit fulfills tasks 1 and 2, and adds a synchronized visual effect. - **Fullscreen Mode**: Added '--fullscreen' command-line argument and dynamic toggling via 'F' key. - **Keyboard Controls**: Implemented 'Esc' to exit and 'F' to toggle fullscreen in 'src/platform.cc'. - **Synchronized Visuals**: Added a pulsating heptagon effect in 'src/gpu/gpu.cc' and 'src/gpu/shader.wgsl' that scales and changes color based on the real-time audio peak from the synth. - **Refactor**: Abstracted platform-specific WebGPU surface creation into 'src/platform.cc' to keep 'src/gpu/gpu.cc' cross-platform. - **Build System**: Corrected 'CMakeLists.txt' to properly link 'wgpu-native' and platform frameworks, and updated 'project_init.sh' to build the submodule. - **Documentation**: Updated 'HOWTO.md' and 'PROJECT_CONTEXT.md' with new features and decisions.
9 daysfeat: Implement spectool & specview; refactor coding style; update docsskal
This commit introduces new tools for spectrogram manipulation and visualization, establishes a consistent coding style, and updates project documentation. Key changes include: - **Spectrogram Tools: - : A command-line utility for analyzing WAV/MP3 files into custom spectrogram format and playing back these spectrograms via the synth engine. - : A command-line tool for visualizing spectrogram files as ASCII art in the console. - **Coding Style Enforcement: - Added a configuration file enforcing LLVM-based style with 2-space indentation, no tabs, and an 80-column line limit. - Renamed all C++ source files from to for project consistency. - Applied automatic formatting using exit across the entire codebase. - **Documentation & Workflow: - Created to define a commit policy requiring tests to pass before committing. - Updated with instructions for building and using and , and referenced . - Updated and to reflect the new tools, audio architecture decisions (real-time additive synthesis, double-buffering for dynamic updates, WAV/MP3 support), coding style, and development workflow. - **Build System: - Modified to: - Include new targets for and under the option. - Update source file extensions to . - Add a new end-to-end test for to the suite.
9 daysfeat(audio): Implement real-time spectrogram synthesizerskal
Adds a multi-voice, real-time audio synthesis engine that generates sound from spectrogram data using an Inverse Discrete Cosine Transform (IDCT). Key features: - A thread-safe, double-buffered system for dynamically updating spectrograms in real-time without interrupting audio playback. - Core DSP components: FDCT, IDCT, and Hamming window functions. - A simple sequencer in the main loop to demonstrate scripted audio events and dynamic updates. - Unit tests for the new synth engine and Hamming window, integrated with CTest. - A file documenting the build process, features, and how to run tests.
9 daysinitial commitskal