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6 daysCNN v2: Fix WebGPU validation error in uniform buffer alignmentskal
6 daysCNN v2: Add TODO for flexible feature layout in binary format v3skal
6 daysCNN v2: Add mip-level support to runtime effectskal
6 daysCNNv2Effect: Document per-layer kernel sizes supportskal
7 daystest_demo: Add beat-synchronized CNN post-processing with version selectionskal
7 daysFix CNN v2 weights validation logicskal
7 daysCNN v2: Complete multi-layer compute executionskal
7 daysCNN v2: storage buffer architecture foundationskal
7 daysCNN v2 Phase 5: render pipeline implementationskal
7 daysCNN v2: parametric static features - Phases 1-4skal
8 daysfix: suppress spurious shader snippet and auxiliary texture warningsskal
8 daysfix: add missing beat_phase parameter to stub gpu_draw implementationsskal
8 daysfeat: implement beat-based timing systemskal
8 daysfix: Release cached samplers before WGPU shutdownskal
8 daysfix: Resolve WGPU threading crash in cnn_testskal
8 daysfix: Register cnn_conv1x1 snippet and add verificationskal
8 daysfix: Use actual resolution in RotatingCubeEffectskal
8 daysfix: Use initialized_ flag instead of ctx_.device checkskal
8 daysfix: Complete auxiliary texture initialization fixskal
8 daysfix: Call resize() before init() to set dimensions firstskal
8 daysrefactor: Use lazy initialization for auxiliary texturesskal
8 daysfix: Resolve auxiliary texture resolution mismatch bugskal
8 daysrefactor: Simplify effect render API and fix uniform initializationskal
8 daysadd --save-intermediates to train.py and cnn_testskal
9 daysfix: CNN test tool GPU readback with wgpuDevicePollskal
9 daysfeat: Add CNN shader testing tool with GPU texture readbackskal
9 daysfix: Use ClampToEdge sampler for CNN to avoid edge wrappingskal
9 daysfeat: Add Scene1 effect from ShaderToy (raymarching cube & sphere)skal
9 daysrefactor: Factor WGPU boilerplate into builder pattern helpersskal
9 daysfix: Resolve CNN effect black screen bug (framebuffer capture + uniforms)skal
9 daysfix: Capture scene framebuffer before post-processing for CNN effectskal
9 daysfeat: Add multi-layer CNN support with framebuffer capture and blend controlskal
9 daysfeat: Add CNN post-processing effect with modular WGSL architectureskal
10 daysfeat: Add headless mode for testing without GPUskal
10 daysfeat: Implement Task #76 external library size measurementskal
10 daysfix: Add ShaderComposer to CircleMaskEffect pipelinesskal
10 daysrefactor: Deduplicate CommonUniforms with #include in WGSL shadersskal
10 daysrefactor: Generic sampler system for compositesskal
10 daysfeat: GPU procedural Phase 4 - texture compositionskal
10 daysrefactor: Unify TextureManager compute pipeline managementskal
10 daysfeat(gpu): Phase 2 - Add gen_perlin and gen_grid GPU compute shadersskal
10 daysfeat(gpu): Add GPU procedural texture generation systemskal
10 dayscleanup: remove unused include from uniform_helper.hskal
10 daysRefactor Effect class to centralize common uniforms managementskal
10 daysfeat: WGSL Uniform Buffer Validation & Consolidation (Task #75)skal
10 dayschore: Apply clang-format to C++ source filesskal
10 daysfix: Resolve DemoEffectsTest SEGFAULT and update GEMINI.mdskal
10 daysfix: Increase dummy uniform buffer to 32 bytes for alignmentskal
10 daysfix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal
10 daysfix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal