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path: root/src/gpu
AgeCommit message (Expand)Author
14 daystest(shader): Add ShaderComposer and WGSL asset validation tests (Task #26)skal
14 daysfix: Resolve shader initialization crashes and build errorsskal
14 daysrefactor: Shader Asset Integration (Task #24)skal
2026-02-02feat: Complete audio tracker system integration and testsskal
2026-02-02update TODO and fix shaders.ccskal
2026-02-02chore: Add BUILD.md, Task 23 to TODO.md, and GPU perf define placeholderskal
2026-02-02feat(test): Add comprehensive math and shader composer testsskal
2026-02-02feat(3d): Implement Task 21.1 WGSL Library & Composerskal
2026-02-02fix(3d): Restore and enhance 3D shadowsskal
2026-02-02fix(3d): Resolve missing shadows on floor planeskal
2026-02-02fix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
2026-02-02feat(3d): Use procedural grid for floor and revert object noiseskal
2026-02-02fix(build): Add compatibility for older wgpu-native headersskal
2026-02-02feat(visuals): Increase 3D object size and add erratic camera motionskal
2026-02-02refactor(platform): Encapsulate state in PlatformState structskal
2026-02-01feat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
2026-02-01feat(gpu): Integrate bumpy 3D renderer into main demoskal
2026-02-01feat(assets): Implement procedural asset generation pipelineskal
2026-02-01feat: Add seamless bump mapping with procedural noiseskal
2026-02-01feat: Implement 3D system and procedural texture managerskal
2026-02-01Chore: Apply clang-format to the codebaseskal
2026-02-01Refactor: Move common GPU fields to base Effect classesskal
2026-02-01Refactor: Split demo effects and shaders into individual filesskal
2026-02-01format shader codeskal
2026-02-01clang-formatskal
2026-01-31fix(build): resolve cross-platform build configuration errorsskal
2026-01-31style: add vertical compression rules to clang-formatskal
2026-01-31fix(gpu): resolve multiple WebGPU validation and runtime errorsskal
2026-01-31fix: Resolve all remaining linking and include errors for Sequence/Effect testsskal
2026-01-31add testing for sequenceskal
2026-01-31fix: Resolve all build/linking errors for Sequence/Effect testsskal
2026-01-31fix: Cross-compilation and style complianceskal
2026-01-31feat: Full implementation of post-processing pipeline and new effectsskal
2026-01-31feat: Multi-pass rendering architecture and effect stubsskal
2026-01-31feat: Implement Sequence Compiler for data-driven choreographyskal
2026-01-31opt: Guard debug/seek features with STRIP_ALLskal
2026-01-31feat: Add --seek command line option for fast-forward debuggingskal
2026-01-31feat: Implement Sequence and Effect system for demo choreographyskal
2026-01-31fix: Resolve macOS build breakage and restore tools audio supportskal
2026-01-31update state in .md filesskal
2026-01-31Add Windows cross-compilation support (MinGW) and emulation (Wine)skal
2026-01-31Chore: Add missing newlines at end of source filesskal
2026-01-31Chore: Remove trailing whitespaces across the codebaseskal
2026-01-31Implement procedural audio generation, spectral effects, and WebGPU particle ...skal
2026-01-28remove shader.wgslskal
2026-01-28simplify shaderskal
2026-01-28style updateskal
2026-01-28feat(visuals): Add rotation, color shifts, and improved beat-syncskal
2026-01-28feat(visuals): Enhance colors and add background flashesskal
2026-01-28update asset systemskal