| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 4 days | feat(gpu): Integrate bumpy 3D renderer into main demo | skal | |
| - Added depth buffer support to MainSequence. - Implemented Hybrid3DEffect for the main timeline. - Fixed effect initialization order in MainSequence. - Ensured depth-stencil compatibility for all scene effects. - Updated demo sequence with 3D elements and post-processing. | |||
| 4 days | feat(assets): Implement procedural asset generation pipeline | skal | |
| - Updated asset_packer to parse PROC(...) syntax with robust regex. - Implemented runtime dispatch in AssetManager for procedural generation. - Added procedural generator functions (noise, grid, periodic). - Added comprehensive tests for procedural asset lifecycle. | |||
