| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 4 days | feat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assets | skal | |
| - Fixed test_sequence by restoring MainSequence::init_test for mocking. - Corrected CMakeLists.txt dependencies and source groupings to prevent duplicate symbols. - standardizing Effect constructor signature for seq_compiler compatibility. - Implemented Hybrid3DEffect using bumpy Renderer3D and procedural NOISE_TEX. - Updated MainSequence to support depth buffer for 3D elements. - Formatted all source files with clang-format. | |||
| 4 days | feat(gpu): Integrate bumpy 3D renderer into main demo | skal | |
| - Added depth buffer support to MainSequence. - Implemented Hybrid3DEffect for the main timeline. - Fixed effect initialization order in MainSequence. - Ensured depth-stencil compatibility for all scene effects. - Updated demo sequence with 3D elements and post-processing. | |||
