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Vide-coded 64k demo system
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2026-02-02
feat(3d): Use procedural grid for floor and revert object noise
skal
2026-02-01
feat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assets
skal
2026-02-01
feat(gpu): Integrate bumpy 3D renderer into main demo
skal
2026-02-01
Chore: Apply clang-format to the codebase
skal
2026-02-01
Refactor: Move common GPU fields to base Effect classes
skal
2026-02-01
clang-format
skal
2026-01-31
fix(build): resolve cross-platform build configuration errors
skal
2026-01-31
style: add vertical compression rules to clang-format
skal
2026-01-31
fix(gpu): resolve multiple WebGPU validation and runtime errors
skal
2026-01-31
fix: Resolve all build/linking errors for Sequence/Effect tests
skal
2026-01-31
fix: Cross-compilation and style compliance
skal
2026-01-31
feat: Multi-pass rendering architecture and effect stubs
skal
2026-01-31
feat: Add --seek command line option for fast-forward debugging
skal
2026-01-31
feat: Implement Sequence and Effect system for demo choreography
skal