summaryrefslogtreecommitdiff
path: root/src/3d/renderer.h
AgeCommit message (Expand)Author
3 daysfix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
3 daysfeat(3d): Support non-uniform scale and shadows on rasterized objectsskal
3 daysfeat(3d): Implement scene query shadows (POC)skal
3 daysfeat(3d): Add scaffolding for visual debugging (Task #18a)skal
4 daysfeat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
4 daysfeat(assets): Implement robust procedural asset generation pipelineskal
4 daysfeat: Add seamless bump mapping with procedural noiseskal
5 daysfeat: Implement 3D system and procedural texture managerskal