| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 18 hours | docs: Purge outdated Phase 4 content | skal | |
| Update to reflect actual implementation: - Simplified to essential API and usage - Removed speculative asset packer syntax (not implemented) - Removed future extension details (defer to future phases) - Focused on what's actually complete and tested | |||
| 18 hours | test: Add variable-size texture support verification | skal | |
| Phase 3 complete: - Verify 128x64 and 1024x512 textures work - Confirms GpuProceduralParams width/height respected docs: Add Phase 4 design (texture composition) - Multi-input compute shaders (samplers) - Composite generators (blend, mask, modulate) - Asset dependency ordering - ~830 bytes for 2 composite shaders | |||
