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specplay was removed from the build but source/docs remained.
Delete tools/specplay.cc, tools/specplay_README.md, and remove
specplay sections from TOOLS_REFERENCE.md and BACKLOG.md.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Hybrid3D was calling Renderer3D::render() which creates its own command
encoder, bypassing the sequence system. Now uses renderer_.draw() with
the passed encoder.
Also adds texture blit support for RotatingCube compositing.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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Extract detailed examples and untriaged tasks to on-demand docs.
Created BACKLOG.md, ARCHITECTURE.md, CODING_STYLE.md, TOOLS_REFERENCE.md.
Reduces always-loaded token budget by 30% while preserving all information.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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