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- Added detailed design for dynamic BVH and GPU traversal in 3D.md.
- Outlined SDF-based collision detection and semi-implicit Euler physics loop.
- Updated TODO.md with atomic tasks for physics implementation and granular WGSL refactoring.
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Assigned reference numbers to all remaining tasks in documentation:
- Task #34: Full STL Removal
- Task #35: CRT Replacement
- Task #36: Blender Exporter
- Task #37: Asset Ingestion
- Task #38: Runtime Loader
- Task #39: Visual Debugging System
- Task #40: Advanced Lighting & Transparency
- Task #41: Spectrogram Editor HTML Tool
- Task #42: Vectorial Spectrogram Reader (C++)
- Task #43: Spectrogram Drawing Bricks
Ensured consistent task numbering across PROJECT_CONTEXT.md and TODO.md.
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- Moved 3D.md into the doc/ directory to centralize documentation.
- Updated README.md to reflect the new location of 3D.md.
- Captured the action items from 3D.md (visual debug mode, Blender exporter) and added them as a new task (#18) in the PROJECT_CONTEXT.md roadmap.
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