| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2 days | test(shader): Add ShaderComposer and WGSL asset validation tests (Task #26) | skal | |
| Implemented comprehensive unit tests for ShaderComposer and a validation test for production WGSL shader assets. This ensures the shader asset pipeline is robust and that all shaders contain required entry points and snippets. Also improved InitShaderComposer to be more robust during testing. | |||
| 3 days | refactor: Shader Asset Integration (Task #24) | skal | |
| Extracted all hardcoded WGSL shaders into external assets. Updated AssetManager to handle shader snippets. Refactored Renderer3D, VisualDebug, and Effects to load shaders via the AssetManager, enabling better shader management and composition. | |||
