| Age | Commit message (Collapse) | Author |
|
This commit introduces new tools for spectrogram manipulation and visualization, establishes a consistent coding style, and updates project documentation.
Key changes include:
- **Spectrogram Tools:
- : A command-line utility for analyzing WAV/MP3 files into custom spectrogram format and playing back these spectrograms via the synth engine.
- : A command-line tool for visualizing spectrogram files as ASCII art in the console.
- **Coding Style Enforcement:
- Added a configuration file enforcing LLVM-based style with 2-space indentation, no tabs, and an 80-column line limit.
- Renamed all C++ source files from to for project consistency.
- Applied automatic formatting using
exit across the entire codebase.
- **Documentation & Workflow:
- Created to define a commit policy requiring tests to pass before committing.
- Updated with instructions for building and using and , and referenced .
- Updated and to reflect the new tools, audio architecture decisions (real-time additive synthesis, double-buffering for dynamic updates, WAV/MP3 support), coding style, and development workflow.
- **Build System:
- Modified to:
- Include new targets for and under the option.
- Update source file extensions to .
- Add a new end-to-end test for to the suite.
|
|
Adds a new CTest unit test that performs a full, end-to-end verification of the 'spectool analyze' command.
The test programmatically generates a sine wave, saves it as a .wav file, executes the spectool executable as a subprocess to analyze the wave, and then verifies the integrity of the resulting .spec file.
This ensures the analysis pipeline (WAV decoding, windowing, FDCT, and file I/O) works correctly.
|
|
Leverages the built-in MP3 decoder in miniaudio to allow spectool's 'analyze' command to process .mp3 files in addition to .wav files.
Updates the tool's command-line help text and the project's HOWTO.md to reflect the new capability.
|
|
Adds a multi-voice, real-time audio synthesis engine that generates sound from spectrogram data using an Inverse Discrete Cosine Transform (IDCT).
Key features:
- A thread-safe, double-buffered system for dynamically updating spectrograms in real-time without interrupting audio playback.
- Core DSP components: FDCT, IDCT, and Hamming window functions.
- A simple sequencer in the main loop to demonstrate scripted audio events and dynamic updates.
- Unit tests for the new synth engine and Hamming window, integrated with CTest.
- A file documenting the build process, features, and how to run tests.
|