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AgeCommit message (Expand)Author
6 daysupdate notesskal
6 daysdocs: Handoff state snapshot with WebGPU fixesskal
6 daysdocs: Update project context and state for handoffskal
6 daysasset location cleanupskal
6 dayschore(assets): Update generated asset data for modular WGSLskal
6 daysfeat(gpu): Implement recursive WGSL composition and modularize shaders (Task ...skal
6 daysdocs(3d): Plan BVH, Physics, and WGSL modularization (Task #49, #50)skal
6 daystest(coverage): Improve Audio coverage (Task #48)skal
6 daysrevised .gitignoreskal
6 daystest(coverage): Improve Asset Manager coverage (Task #47)skal
6 daysfeat(tooling): Add directory filtering to coverage report script (Task #46)skal
6 daystest(procedural): Improve test coverage (Task #45)skal
6 daysfeat(tooling): Implement code coverage reporting (Task #44)skal
6 daysadd a TODO about coverage scriptskal
6 daysfeat(tests): Add comprehensive tests for math and 3d librariesskal
6 dayschore: Ignore generated source filesskal
6 dayshandoff(Claude): Stabilize 3D renderer with rotating skybox and two-pass arch...skal
7 daysfix: Correct depth handling in two-pass rendering for skybox and objectsskal
7 daysfix: Resolve skybox and floor rendering bugs with two-pass approachskal
7 daysfix: Implement proper skybox rendering with Perlin noiseskal
7 daysfeat: side-quest - Perlin noise sky and ProcGenFunc error handlingskal
7 daysdocs: number all tasks for referenceskal
7 daysdocs: defer full STL removal to Phase 2skal
7 daysrefactor: Task #20 - Platform & Code Hygieneskal
7 daysclean-up the procedural code a bitskal
7 daysfeat(audio): Fix tracker bugs and implement rock demo trackskal
7 daysbuild: Enable parallel compilation in build scriptsskal
7 daysdocs: Finalize documentation and store project statev0.1skal
7 daysadd Claude guidelinesskal
7 daystest(shader): Add ShaderComposer and WGSL asset validation tests (Task #26)skal
7 daysdocs: Add sub-task for Shader Asset Testing & Validation (Task #26)skal
7 daysdocs: Update project status and task listsskal
7 daysfeat(assets): Add new drum samples and improve conversion scriptskal
7 dayschore: Finalize Build System Consolidation (Task #25)skal
7 daysrefactor(build): Modularize build system with static librariesskal
7 daysadd 'use libraries' task for the Build Systemskal
7 daysfix(assets): Resolve static initialization order fiascoskal
7 daysfix: Resolve shader initialization crashes and build errorsskal
7 daysdocs: Mark Shader Asset Integration (Task #24) as completedskal
7 daysrefactor: Shader Asset Integration (Task #24)skal
7 daysdocs: Document asset system technical detailsskal
7 daysfeat(assets): Enforce 16-byte alignment and string safetyskal
7 daysdocs: Plan Shader Asset Integration (Task #24)skal
7 daysdocs: Update project context and re-prioritize task listskal
7 daysfeat: Finalize tracker asset-sample integration with unified pasting strategyskal
8 daysdocs: Update TODO.md with tracker asset sample integration progressskal
8 daysremove generated assets which shouldn't be in gitskal
8 daysupdate the melody a bitskal
8 daysdocs: Add submodule update instructions to HOWTO.mdskal
8 dayschore: Re-add and update wgpu-native submodule to latest trunkskal