summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
48 hoursfix(asset_packer): Replace deprecated sprintf with snprintfskal
48 hoursfeat(test_demo): Add validation for command-line optionsskal
2 daysfeat(test_demo): Add beat_number column to fine-grained peak logskal
2 daysfeat(test_demo): Add fine-grained peak logging at frame resolutionskal
2 daysfeat(build): Add configuration summary to CMake outputskal
2 daysfeat(test_demo): Add audio/visual sync debug tool with tempo testingskal
2 daysfix(spectral_editor): Disable vertical zoom/pan for logarithmic frequency axisskal
2 daysfeat(spectral_editor): Add cursor-centered zoom and pan with mouse wheelskal
2 daysfeat(timeline): Add Ctrl+wheel zoom centered on mouse cursorskal
2 daysdocs: Add low-priority tasks for tempo control and asset debuggingskal
2 daysclean up main.ccskal
3 daysfix(audio): Normalize procedurally generated notes to consistent RMS levelskal
3 daysfix(test_mesh): Add missing include and wrap debug calls in STRIP_ALL guardsskal
3 daysfeat(audio): Add RMS normalization to spectool for consistent sample loudnessskal
3 daysfix(audio): Clean up stale spectrograms and fix asset referencesskal
3 daysdocs: Document specplay tool and add future enhancement roadmapskal
3 daysfix(audio): Fix spectrogram amplification issue and add diagnostic toolskal
3 daysdocs: Mark Task #53 (Particles Shader Polish) as completeskal
3 daysfeat(particles): Implement transparent circular particles with alpha blending...skal
3 daysdocs(spectral_editor): Add feature roadmap for planned enhancementsskal
3 daysdocs: Document FFT-based DCT/IDCT milestone in project contextskal
3 daysdocs: Milestone - FFT-based DCT/IDCT Complete (February 6, 2026)skal
3 daysfix(audio): Remove Hamming window from synthesis (before IDCT)skal
3 daysfix(editor): Apply window to spectrum before IDCT, not afterskal
3 daysfix(audio): Scale procedural note generation for orthonormal DCTskal
3 daysfix(audio): Regenerate spectrograms with orthonormal DCTskal
3 daysfeat(audio): Integrate FFT-based DCT/IDCT into audio engine and toolsskal
3 daysfix(audio): Complete FFT Phase 2 - DCT/IDCT via reordering methodskal
3 daysdocs: Milestone - Shader Stability & Test Infrastructure (February 6, 2026)skal
3 daysfix(shaders): Resolve WGSL validation errors and add shader compilation testsskal
3 daysfeat(audio): FFT implementation Phase 1 - Infrastructure and foundationskal
3 daysfeat(spectral_editor): Complete Phase 2 milestone - Full-featured web editorskal
3 daysfix(spectral_editor): Fix procedural audio and add color-coded curvesskal
3 daysfix(spectral_editor): Resolve variable name conflict in playAudioskal
3 daysfeat(tools): Add Spectral Brush Editor UI (Phase 2 of Task #5)skal
3 daysfeat(audio): Add Spectral Brush runtime (Phase 1 of Task #5)skal
3 daysdocs: Update documentation for completed build optimization (Task C)skal
3 daysfix(build): Add file-level dependencies for assets (shaders, meshes, audio)skal
3 daysrefactor(build): Split asset_manager.h into dcl/core/utils headersskal
3 daysdocs: Update Task A status - artifacts fixed but shadows missingskal
3 daysfix(test_mesh): Use BOX floor instead of PLANE to fix shadow renderingskal
3 daysRevert "fix(shaders): Correct plane distance scaling for non-uniform transforms"skal
3 daysfix(shaders): Correct plane distance scaling for non-uniform transformsskal
3 daysRevert "fix(test_mesh): Use uniform floor scale to fix shadow artifacts"skal
3 daysfix(test_mesh): Use uniform floor scale to fix shadow artifactsskal
3 daysfix(shaders): Exclude meshes from SDF scaling factor in shadow calculationsskal
3 daysfix(math): Normalize axis in quat::from_axis to prevent scaling artifactsskal
3 daysfix(shaders): Correct mesh normal transformation - remove double transposeskal
3 daysfix: Correct mesh normal transformation and floor shadow renderingskal
3 daysdocs: Update project documentation and regenerate assetsskal