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AgeCommit message (Expand)Author
5 daysdocs: Add variable tempo architecture analysisskal
5 daysfeat(audio): Tracker timing test suite (Tasks #51.3 & #51.4)skal
5 daysfeat(audio): Implement mock audio backend for testing (Task #51.2)skal
5 daysfeat(audio): Implement audio backend abstraction (Task #51.1)skal
5 daysupdate notesskal
5 daysdocs: Handoff state snapshot with WebGPU fixesskal
5 daysdocs: Update project context and state for handoffskal
5 daysasset location cleanupskal
5 dayschore(assets): Update generated asset data for modular WGSLskal
5 daysfeat(gpu): Implement recursive WGSL composition and modularize shaders (Task ...skal
5 daysdocs(3d): Plan BVH, Physics, and WGSL modularization (Task #49, #50)skal
5 daystest(coverage): Improve Audio coverage (Task #48)skal
5 daysrevised .gitignoreskal
5 daystest(coverage): Improve Asset Manager coverage (Task #47)skal
5 daysfeat(tooling): Add directory filtering to coverage report script (Task #46)skal
5 daystest(procedural): Improve test coverage (Task #45)skal
5 daysfeat(tooling): Implement code coverage reporting (Task #44)skal
5 daysadd a TODO about coverage scriptskal
5 daysfeat(tests): Add comprehensive tests for math and 3d librariesskal
5 dayschore: Ignore generated source filesskal
5 dayshandoff(Claude): Stabilize 3D renderer with rotating skybox and two-pass arch...skal
6 daysfix: Correct depth handling in two-pass rendering for skybox and objectsskal
6 daysfix: Resolve skybox and floor rendering bugs with two-pass approachskal
6 daysfix: Implement proper skybox rendering with Perlin noiseskal
6 daysfeat: side-quest - Perlin noise sky and ProcGenFunc error handlingskal
6 daysdocs: number all tasks for referenceskal
6 daysdocs: defer full STL removal to Phase 2skal
6 daysrefactor: Task #20 - Platform & Code Hygieneskal
6 daysclean-up the procedural code a bitskal
6 daysfeat(audio): Fix tracker bugs and implement rock demo trackskal
6 daysbuild: Enable parallel compilation in build scriptsskal
6 daysdocs: Finalize documentation and store project statev0.1skal
6 daysadd Claude guidelinesskal
6 daystest(shader): Add ShaderComposer and WGSL asset validation tests (Task #26)skal
6 daysdocs: Add sub-task for Shader Asset Testing & Validation (Task #26)skal
6 daysdocs: Update project status and task listsskal
6 daysfeat(assets): Add new drum samples and improve conversion scriptskal
6 dayschore: Finalize Build System Consolidation (Task #25)skal
6 daysrefactor(build): Modularize build system with static librariesskal
6 daysadd 'use libraries' task for the Build Systemskal
6 daysfix(assets): Resolve static initialization order fiascoskal
6 daysfix: Resolve shader initialization crashes and build errorsskal
6 daysdocs: Mark Shader Asset Integration (Task #24) as completedskal
6 daysrefactor: Shader Asset Integration (Task #24)skal
6 daysdocs: Document asset system technical detailsskal
6 daysfeat(assets): Enforce 16-byte alignment and string safetyskal
6 daysdocs: Plan Shader Asset Integration (Task #24)skal
6 daysdocs: Update project context and re-prioritize task listskal
6 daysfeat: Finalize tracker asset-sample integration with unified pasting strategyskal
7 daysdocs: Update TODO.md with tracker asset sample integration progressskal