| Age | Commit message (Expand) | Author |
| 9 hours | fix(cnn_v3): fix texture format mismatches in cnn_v3_test sequence | skal |
| 9 hours | fix(tools): fetch stb_image_write.h in project_init.sh, fix cnn_test include ... | skal |
| 9 hours | feat(cnn_v3): wire trained weights into CNNv3Effect + add timeline test sequence | skal |
| 10 hours | feat(cnn_v3): add weight assets to assets.txt, update HOW_TO_CNN export docs | skal |
| 10 hours | docs(cnn_v3): add uv inline deps to export_cnn_v3_weights.py | skal |
| 10 hours | fix size | skal |
| 10 hours | feat(cnn_v3): patch alignment search, resume, Ctrl-C save | skal |
| 10 hours | normalize sample dimension | skal |
| 11 hours | docs(cnn_v3): add uv inline deps to train_cnn_v3.py + HOW_TO_CNN note | skal |
| 11 hours | perf(cnn_v3): cache dataset images at init to avoid per-patch disk I/O | skal |
| 11 hours | docs(cnn_v3): add Windows 10 + CUDA training section to HOW_TO_CNN §2 | skal |
| 11 hours | fix(cnn_v3): correct weight budget in docstring (3.9→5.4 KB f16) | skal |
| 12 hours | fix(cnn_v3): resize target to albedo dims when sizes differ | skal |
| 12 hours | docs(cnn_v3): add full Old House example to HOW_TO_CNN §1b | skal |
| 12 hours | fix(cnn_v3): native OPEN_EXR_MULTILAYER + quiet render + flexible channel names | skal |
| 12 hours | docs(cnn_v3): blender4 alias + Blender 4.5 LTS requirement for training data | skal |
| 13 hours | fix(blender_export): version detection + Blender 5.x warning + cleanup | skal |
| 13 hours | fix(cnn_v3): blender_export Blender 5 compositor activation + document Render... | skal |
| 14 hours | feat(cnn_v3): blender_export print pack_blender_sample.py batch command after... | skal |
| 14 hours | fix(cnn_v3): blender_export fallback socket name aliases for Shadow etc. | skal |
| 14 hours | fix(cnn_v3): blender_export discard dir next to --output, not in /tmp | skal |
| 14 hours | fix(cnn_v3): blender_export.py Blender 5 File Output node slots + file_name | skal |
| 14 hours | fix(blender_export): only write plane_distance for PLANE objects | skal |
| 14 hours | docs(cnn_v3): clarify --output is a base dir, not a frame_### pattern | skal |
| 14 hours | docs(cnn_v3): update HOW_TO_CNN for Blender 5.x compatibility | skal |
| 14 hours | fix(cnn_v3): blender_export.py Blender 5.x API compatibility | skal |
| 14 hours | fix(cnn_v3): blender_export --view-layer flag + fallback to layer[0] | skal |
| 14 hours | feat(cnn_v3): gen_sample tool + 7 simple training samples | skal |
| 14 hours | feat(cnn_v3): gen_sample tool + 7 simple training samples | skal |
| 15 hours | feat(cnn_v3): gen_sample tool + 7 simple training samples | skal |
| 15 hours | feat(cnn_v3): gen_sample tool + 7 simple training samples | skal |
| 32 hours | refactor(cnn_v3): code review — comments, simplifications, test fix | skal |
| 36 hours | feat(cnn_v3): HTML WebGPU tool (index.html + shaders.js + tester.js) | skal |
| 36 hours | feat(cnn_v3): export script + HOW_TO_CNN.md playbook | skal |
| 36 hours | feat(cnn_v3): Phase 6 — training script (train_cnn_v3.py + cnn_v3_utils.py) | skal |
| 36 hours | docs(cnn_v3): update CNN_V3.md + HOWTO.md to reflect Phases 1-5 complete | skal |
| 36 hours | feat(cnn_v3): Phase 5 complete — parity validation passing (36/36 tests) | skal |
| 37 hours | docs: session handoff — CNN v3 Phase 4 complete | skal |
| 37 hours | feat(cnn_v3): Phase 4 complete — CNNv3Effect C++ + FiLM uniform upload | skal |
| 38 hours | feat(cnn_v3): Phase 3 complete — WGSL U-Net inference shaders | skal |
| 38 hours | make the heptagon effect more interesting | skal |
| 3 days | feat(cnn_v3): Phase 1 complete - GBufferEffect integrated + HOWTO playbook | skal |
| 3 days | feat(cnn_v3): G-buffer phase 1 + training infrastructure | skal |
| 3 days | docs(cnn_v3): full design doc — U-Net + FiLM architecture plan | skal |
| 3 days | docs: archive stale/completed docs, compact active refs (-1300 lines) | skal |
| 3 days | chore: remove broken seeking test, demote CNN v2 quant to future CNN v3 | skal |
| 3 days | add a commit rule | skal |
| 3 days | docs(init): add glfw as macOS brew dependency | skal |
| 3 days | fix(assets): skip missing binary assets with warning instead of failing | skal |
| 10 days | fix(win): accept SuccessSuboptimal in surface texture status check | skal |