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AgeCommit message (Expand)Author
7 daysfix(audio): Render audio in small chunks to fix timing gapsskal
7 daysfeat(audio): Implement ring buffer for live playback timingskal
7 daysdocs: Update project state with event-based tracker and WAV dumpskal
7 daysfeat(audio): Trigger pattern events individually for tempo scalingskal
7 daystest(audio): Add regression test for WAV dump stereo formatskal
7 daysfix(audio): WAV dump now outputs stereo format matching live audioskal
7 daysfix(audio): Properly sync tracker and synth timing in WAV dumpskal
7 daysfix(audio): WAV dump now calls tracker_update at 60Hz to prevent choppy audioskal
7 daysfix(audio): WAV dump backend now properly triggers tracker patternsskal
7 daysfeat(audio): Add WAV dump backend for debugging audio outputskal
7 daysfeat(audio): Simplified demo track with tempo scaling testsskal
7 daysdocs: Milestone state snapshot - Audio system robustness completeskal
7 daysfeat(audio): Variable tempo system with music time abstractionskal
7 daysdocs: Add simplified variable tempo approach (V2)skal
7 daysdocs: Add variable tempo architecture analysisskal
7 daysfeat(audio): Tracker timing test suite (Tasks #51.3 & #51.4)skal
7 daysfeat(audio): Implement mock audio backend for testing (Task #51.2)skal
7 daysfeat(audio): Implement audio backend abstraction (Task #51.1)skal
7 daysupdate notesskal
7 daysdocs: Handoff state snapshot with WebGPU fixesskal
7 daysdocs: Update project context and state for handoffskal
7 daysasset location cleanupskal
7 dayschore(assets): Update generated asset data for modular WGSLskal
7 daysfeat(gpu): Implement recursive WGSL composition and modularize shaders (Task ...skal
7 daysdocs(3d): Plan BVH, Physics, and WGSL modularization (Task #49, #50)skal
7 daystest(coverage): Improve Audio coverage (Task #48)skal
7 daysrevised .gitignoreskal
7 daystest(coverage): Improve Asset Manager coverage (Task #47)skal
7 daysfeat(tooling): Add directory filtering to coverage report script (Task #46)skal
7 daystest(procedural): Improve test coverage (Task #45)skal
7 daysfeat(tooling): Implement code coverage reporting (Task #44)skal
7 daysadd a TODO about coverage scriptskal
7 daysfeat(tests): Add comprehensive tests for math and 3d librariesskal
7 dayschore: Ignore generated source filesskal
7 dayshandoff(Claude): Stabilize 3D renderer with rotating skybox and two-pass arch...skal
8 daysfix: Correct depth handling in two-pass rendering for skybox and objectsskal
8 daysfix: Resolve skybox and floor rendering bugs with two-pass approachskal
8 daysfix: Implement proper skybox rendering with Perlin noiseskal
8 daysfeat: side-quest - Perlin noise sky and ProcGenFunc error handlingskal
8 daysdocs: number all tasks for referenceskal
8 daysdocs: defer full STL removal to Phase 2skal
8 daysrefactor: Task #20 - Platform & Code Hygieneskal
8 daysclean-up the procedural code a bitskal
8 daysfeat(audio): Fix tracker bugs and implement rock demo trackskal
8 daysbuild: Enable parallel compilation in build scriptsskal
8 daysdocs: Finalize documentation and store project statev0.1skal
8 daysadd Claude guidelinesskal
8 daystest(shader): Add ShaderComposer and WGSL asset validation tests (Task #26)skal
8 daysdocs: Add sub-task for Shader Asset Testing & Validation (Task #26)skal
8 daysdocs: Update project status and task listsskal