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AgeCommit message (Expand)Author
2026-02-09docs: Purge outdated Phase 4 contentskal
2026-02-09refactor: Generic sampler system for compositesskal
2026-02-09feat: GPU procedural Phase 4 - texture compositionskal
2026-02-09test: Add variable-size texture support verificationskal
2026-02-09test: Add pipeline caching and multi-generator testsskal
2026-02-09refactor: Unify TextureManager compute pipeline managementskal
2026-02-09fix(3d): VisualDebug uniform buffer size mismatchskal
2026-02-09feat(gpu): Phase 2 - Add gen_perlin and gen_grid GPU compute shadersskal
2026-02-09feat(gpu): Add GPU procedural texture generation systemskal
2026-02-09docs: Add RECIPE.md with runtime shader composition patternsskal
2026-02-09fix: Audio startup hiccup - use fill_audio_buffer for pre-fillskal
2026-02-09docs: Archive Feb 9 completed tasks and clarify build configsskal
2026-02-09try to fix test_demoskal
2026-02-09cleanup: remove unused include from uniform_helper.hskal
2026-02-09Fix test_demo build failure after Effect refactorskal
2026-02-09Refactor Effect class to centralize common uniforms managementskal
2026-02-09feat: WGSL Uniform Buffer Validation & Consolidation (Task #75)skal
2026-02-09chore: Apply clang-format to C++ source filesskal
2026-02-09chore: Remove useless HANDOFF_*.md files and their referencesskal
2026-02-09fix: Resolve DemoEffectsTest SEGFAULT and update GEMINI.mdskal
2026-02-09fix: Increase dummy uniform buffer to 32 bytes for alignmentskal
2026-02-09docs: Simplify all design docs (50% reduction, 1687 lines removed)skal
2026-02-09docs: Remove @ symbols from commented design docs to prevent auto-loadingskal
2026-02-09fix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal
2026-02-09fix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal
2026-02-09feat(test): Remove expected effect counts in test_demo_effectsskal
2026-02-08don't ignore assets/finalskal
2026-02-08feat(shaders): Standardize all shaders to use CommonUniformsskal
2026-02-08feat: Fix CircleMaskEffect and RotatingCubeEffect auxiliary texture maskingskal
2026-02-08feat: Add CircleMaskEffect and RotatingCubeEffect with auxiliary texture maskingskal
2026-02-08docs: Archive historical documentation (26 files → doc/archive/)skal
2026-02-08feat(gpu): Add auxiliary texture masking systemskal
2026-02-08fix tree, remove Distort effectskal
2026-02-08feat(gpu): Add VignetteEffect and related filesskal
2026-02-08feat(gpu): Add VignetteEffectskal
2026-02-08refactor(procedural): Use hash-based noise instead of lattice approachskal
2026-02-08refactor: Use tracker BPM instead of hardcoded valuesskal
2026-02-08feat(gpu): Add WGSL noise and hash function library (Task #59)skal
2026-02-08docs: Update documentation for shader parametrization progressskal
2026-02-08feat(gpu): Add parameter-driven GaussianBlurEffectskal
2026-02-08feat(gpu): Add parameter-driven ChromaAberrationEffectskal
2026-02-08feat(audio): Add --tempo flag for variable tempo testingskal
2026-02-08fix(3d): Handle user_data meshes in visual debug wireframe renderingskal
2026-02-08refactor(shaders): Use bump mapping utility function in renderer_3dskal
2026-02-08feat(shaders): Add bump-mapped normal calculation variantsskal
2026-02-08feat(shaders): Add optimized 4-sample SDF normal estimationskal
2026-02-08feat(shaders): Add Möller-Trumbore ray-triangle intersectionskal
2026-02-08update docskal
2026-02-08fix(gpu): Correct FlashUniforms struct alignment for WGSLskal
2026-02-08feat(gpu): Implement shader parametrization systemskal