summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
7 daysfeat(timeline-editor): Hide scrollbars, keep mouse wheel navigationskal
7 daysfeat(timeline-editor): Final UI polish - auto-apply, stack-order priorityskal
7 daysfix(timeline-editor): Fix effect drag jump bug and left handle constraintskal
7 daysfeat(timeline-editor): Add editable names and effect resize handlesskal
7 daysfix(timeline-editor): Fix effect dragging offset and property panel updatesskal
7 daysfeat(timeline-editor): Add re-order button and 10% viewport slackskal
7 daysfix(timeline-editor): Remove time indicator and fix sequence overlapskal
7 daysfeat(timeline-editor): Add time indicator, sequence flash, and taller viewskal
7 daysfeat(timeline-editor): Diagonal scroll following time-ordered sequence cascadeskal
7 daysfix(timeline-editor): Dynamic sequence bounds, mouse wheel scroll, responsive...skal
7 daysfeat(timeline-editor): Add hoverable sequence name overlay with fade effectskal
7 daysfeat(timeline-editor): Add floating properties panel and effect tooltipsskal
7 daysfix(timeline-editor): Fix effect stacking and add beats mode with snap-to-beatskal
7 daysdocs(timeline-editor): Reference SEQUENCE.md and add priority editing taskskal
7 daysfix(timeline-editor): Fix parser to handle actual demo.seq formatskal
7 daysdocs(timeline-editor): Add comprehensive feature roadmapskal
7 daysfeat(tools): Implement Task #57 - Interactive Timeline Editorskal
7 dayschore: Update generated asset filesskal
7 daysdocs: Add Task #57 - Interactive Timeline Editor (low priority)skal
7 daysfix(gpu): Resolve typeid warning by using .get() on shared_ptrskal
7 daysfeat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases)skal
7 daysdocs: Update HANDOFF.md with Phase 4 completionskal
7 daysfeat(audio): Complete Phase 4 - Cleanup and Documentation (Task #56)skal
7 daysfeat(audio): Complete Phase 3 - Migrate main.cc to AudioEngine (Task #56)skal
7 daysfix(gpu): Use GetTextureAsset() for procedural texture loadingskal
7 daysfeat(audio): Complete Phase 2 - Migrate tests to AudioEngine (Task #56)skal
7 daysperf: Reduce audio test durations for faster test suiteskal
7 dayschore: Update HANDOFF.md with Phase 1 completion detailsskal
7 daysfeat(audio): Implement AudioEngine and SpectrogramResourceManager (Task #56 P...skal
8 daysdocs: Add lazy loading and on-demand strategy to audio refactorskal
8 daysdocs: Add SpectrogramResourceManager to audio refactor planskal
8 daysdocs: Add Audio Lifecycle Refactor plan (Task #56)skal
8 daysfix(audio): Resolve tracker test failures due to initialization orderskal
8 daystest(assets): Add tests for Texture Asset supportskal
8 daysdocs: Update roadmap with new tasks (OBJ, Font, Particles, Tracy)skal
8 daysfeat(assets): Add Texture Asset support (Task #18.0 prep)skal
8 daysfeat(physics): Implement SDF-based physics engine and BVHskal
8 daysmove MD filesskal
8 dayscleanup filesskal
8 daysfeat: Enhance Gantt charts with sequence names, adaptive ticks, and sortingskal
8 daysfix: Correct sequence end time calculation in Gantt chartsskal
8 daysfeat: Replace explicit priorities with stack-based priority modifiersskal
8 daysdocs: Extract sequence documentation to dedicated SEQUENCE.md fileskal
8 daysfeat: Add validation-only mode and HTML/SVG Gantt charts to seq_compilerskal
8 daysfeat: Add Gantt chart visualization to seq_compilerskal
8 daysfeat: Optional sequence end times and comprehensive effect documentationskal
8 daysfeat: Audio playback stability, NOTE_ parsing fix, sample caching, and debug ...skal
9 daysfix(audio): Add pending buffer for partial writes to prevent sample lossskal
9 daysfix(audio): Check buffer space before rendering to prevent sample lossskal
9 daysfix(audio): Render audio in small chunks to fix timing gapsskal