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AgeCommit message (Expand)Author
5 dayspush test #3skal
5 daystest push #2skal
5 daystest pushskal
5 daysfeat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
6 daystry to fix the messskal
6 daysfeat(gpu): Integrate bumpy 3D renderer into main demoskal
6 daysfeat(assets): Implement robust procedural asset generation pipelineskal
6 daysfeat(assets): Implement procedural asset generation pipelineskal
6 daysfeat(assets): Implement procedural asset generation pipelineskal
6 daysfeat(asset_manager): Implement array-based cachingskal
6 daysfeat: Add seamless bump mapping with procedural noiseskal
6 daysfeat: Implement hybrid rendering with SDF primitivesskal
6 daysfeat: Implement 3D system and procedural texture managerskal
6 daysremove demo_all.tgzskal
6 daysChore: Apply clang-format to the codebaseskal
6 daysRefactor: Move common GPU fields to base Effect classesskal
6 daysRefactor: Split demo effects and shaders into individual filesskal
6 daysformat shader codeskal
6 daysclang-formatskal
6 daysupdate coding rulesskal
6 daysrefactor(cmake): Consolidate and simplify CMakeLists.txtskal
6 daysfix(build): resolve cross-platform build configuration errorsskal
6 daysstyle: add vertical compression rules to clang-formatskal
6 daysfix(build): correct generated timeline path in test_sequenceskal
6 daysrefactor: move generated asset files to src/generated/skal
6 daysfix(gpu): resolve multiple WebGPU validation and runtime errorsskal
6 daysfix seq-compiler help messageskal
7 daysfix: Resolve all remaining linking and include errors for Sequence/Effect testsskal
7 daysadd testing for sequenceskal
7 daysfix: Resolve all build/linking errors for Sequence/Effect testsskal
7 daystest: Finalize sequence/effect system testsskal
7 daysstyle: Enforce vertically compact code formattingskal
7 daystools: Improve seq_compiler usage with example commandskal
7 daysfix: Cross-compilation and style complianceskal
7 daysfeat: Full implementation of post-processing pipeline and new effectsskal
7 daysfeat: Multi-pass rendering architecture and effect stubsskal
7 daysupdate instructionsskal
7 daysdocs: Capture Sequence system and debugging protocolsskal
7 daysfeat: Implement Sequence Compiler for data-driven choreographyskal
7 daysopt: Guard debug/seek features with STRIP_ALLskal
7 daysfeat: Add --seek command line option for fast-forward debuggingskal
7 daysfeat: Implement Sequence and Effect system for demo choreographyskal
7 daysbuild: Add pack_source target to create complete source archiveskal
7 daysbuild: Add DEMO_ALL_OPTIONS to activate all build flags at onceskal
7 daysadd spec assetsskal
7 daysupdate session with mix fixesskal
7 daysdocs: Update contributing guidelines to mandate Windows build verificationskal
7 daysfix: Resolve macOS build breakage and restore tools audio supportskal
7 daysopt: Disable unused audio formats (FLAC, WAV, MP3) and encoding in miniaudioskal
7 daysupdate state in .md filesskal