| Age | Commit message (Expand) | Author |
| 2026-02-28 | fix(tools/shadertoy): sync templates and script to current codebase conventions | skal |
| 2026-02-28 | fix(shader_editor): sync CommonUniforms to current struct, fix layout | skal |
| 2026-02-28 | refactor: move common/shaders/ to src/shaders/ | skal |
| 2026-02-28 | remove unused util/math.h | skal |
| 2026-02-28 | misc: cleanup comments and formatting in headers | skal |
| 2026-02-28 | refactor(gpu): move RenderPipelineBuilder impl to pipeline_builder.cc | skal |
| 2026-02-28 | refactor(gpu): move SamplerCache impl to .cc, expose single entry point | skal |
| 2026-02-28 | remove SDFEffect base class and sdf_test, update SDF_EFFECT_GUIDE | skal |
| 2026-02-28 | remove vestigial demo_effects.cc | skal |
| 2026-02-28 | replace wgsl type: vec4<f32> -> vec4f .. | skal |
| 2026-02-28 | fix: double-free of external views in NodeRegistry and PASSTHROUGH shader test | skal |
| 2026-02-28 | fix(shaders): deduplicate VertexOutput/vs_main via render/fullscreen_uv_vs sn... | skal |
| 2026-02-27 | remove old files, add new training set | skal |
| 2026-02-23 | docs(build): add WSL (Windows 10) build support and documentation | skal |
| 2026-02-21 | docs: Update WGSL files to use shorter vector and matrix type aliases | skal |
| 2026-02-21 | test: fix test_effect_base intermittent crashes and SIGTRAP | skal |
| 2026-02-21 | refactor(wgsl): Use vec*f alias for vector types | skal |
| 2026-02-21 | fix(tests): Resolve intermittent SIGTRAP in test_effect_base | skal |
| 2026-02-21 | split raymarching.wgsl in two: with id, or without id. | skal |
| 2026-02-21 | refactor(wgsl): Factorize getScreenCoord helper | skal |
| 2026-02-21 | docs: Proposal for scene1.wgsl SDF helper integration | skal |
| 2026-02-21 | docs: Update test count in PROJECT_CONTEXT.md to 35/35. | skal |
| 2026-02-21 | feat(math): Add vec3::rotate methods for quaternion and axis-angle rotation | skal |
| 2026-02-21 | feat: Add vec3::rotate function for quaternion rotation. | skal |
| 2026-02-21 | refine scene1 shader | skal |
| 2026-02-20 | fix(scene1): refactor render0/render1 to accept Ray struct | skal |
| 2026-02-20 | feat(scene1): replace ad-hoc camera with CameraParams uniform | skal |
| 2026-02-20 | feat(sequence): port Scene1Effect + fix seq_compiler absolute time bug | skal |
| 2026-02-19 | update tools mq-editor TODO | skal |
| 2026-02-19 | fix(mq_editor): offset playhead to partial t_start when playing single partia... | skal |
| 2026-02-19 | fix(mq_editor): remove duplicate mode toggle, add SINE badge, fix mini-spectr... | skal |
| 2026-02-19 | feat(mq_editor): UI revamp — params panel, layout, partial spectrum | skal |
| 2026-02-19 | fix(mq_editor): jitter + central spectrum invalidation | skal |
| 2026-02-19 | fix(mq_editor): fuse spread_above/below into single spread param | skal |
| 2026-02-18 | fix(mq_editor): partial mini-spectrum — correct FFT, time selection, resona... | skal |
| 2026-02-18 | feat(mq_editor): partial spectrum viewer — synth+FFT power display | skal |
| 2026-02-18 | feat(mq_editor): replace replicas with harmonics model | skal |
| 2026-02-18 | fix(mq_editor): swap keys 1/2 — 1=original, 2=synth, 3=partial | skal |
| 2026-02-18 | fix(mq_editor): destroy old viewer listeners on WAV reload | skal |
| 2026-02-18 | feat(mq_editor): movable inner bezier control points + clamp() refactor | skal |
| 2026-02-18 | feat(mq_editor): group toolbar buttons with separators | skal |
| 2026-02-18 | refactor(mq_editor): extract refreshPartialsView() and playOriginal() helpers | skal |
| 2026-02-18 | feat(mq_editor): add Delete key to remove selected partial; remove Test WAV d... | skal |
| 2026-02-18 | fix(mq_editor): key '3' plays partial from t_start; add getAudioBuffer() | skal |
| 2026-02-18 | refactor(mq_editor): extract CSS to style.css, consolidate UI params | skal |
| 2026-02-18 | feat(mq_editor): switch curve interpolation to Lagrange through all control p... | skal |
| 2026-02-18 | docs(mq_editor): document Explore and Contour interactive modes | skal |
| 2026-02-18 | feat(mq_editor): add iso-contour tracking mode for bass/diffuse regions | skal |
| 2026-02-18 | fix(mq_editor): enable explore mode immediately on WAV load | skal |
| 2026-02-18 | feat(mq_editor): add explore mode for interactive partial tracking | skal |