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AgeCommit message (Expand)Author
9 daysfeat(assets): Implement robust procedural asset generation pipelineskal
9 daysfeat(assets): Implement procedural asset generation pipelineskal
9 daysfeat(assets): Implement procedural asset generation pipelineskal
10 daysfeat(asset_manager): Implement array-based cachingskal
10 daysfeat: Add seamless bump mapping with procedural noiseskal
10 daysfeat: Implement hybrid rendering with SDF primitivesskal
10 daysfeat: Implement 3D system and procedural texture managerskal
10 daysremove demo_all.tgzskal
10 daysChore: Apply clang-format to the codebaseskal
10 daysRefactor: Move common GPU fields to base Effect classesskal
10 daysRefactor: Split demo effects and shaders into individual filesskal
10 daysformat shader codeskal
10 daysclang-formatskal
10 daysupdate coding rulesskal
10 daysrefactor(cmake): Consolidate and simplify CMakeLists.txtskal
10 daysfix(build): resolve cross-platform build configuration errorsskal
10 daysstyle: add vertical compression rules to clang-formatskal
10 daysfix(build): correct generated timeline path in test_sequenceskal
10 daysrefactor: move generated asset files to src/generated/skal
10 daysfix(gpu): resolve multiple WebGPU validation and runtime errorsskal
10 daysfix seq-compiler help messageskal
10 daysfix: Resolve all remaining linking and include errors for Sequence/Effect testsskal
10 daysadd testing for sequenceskal
10 daysfix: Resolve all build/linking errors for Sequence/Effect testsskal
10 daystest: Finalize sequence/effect system testsskal
10 daysstyle: Enforce vertically compact code formattingskal
10 daystools: Improve seq_compiler usage with example commandskal
10 daysfix: Cross-compilation and style complianceskal
10 daysfeat: Full implementation of post-processing pipeline and new effectsskal
10 daysfeat: Multi-pass rendering architecture and effect stubsskal
10 daysupdate instructionsskal
10 daysdocs: Capture Sequence system and debugging protocolsskal
10 daysfeat: Implement Sequence Compiler for data-driven choreographyskal
10 daysopt: Guard debug/seek features with STRIP_ALLskal
10 daysfeat: Add --seek command line option for fast-forward debuggingskal
10 daysfeat: Implement Sequence and Effect system for demo choreographyskal
10 daysbuild: Add pack_source target to create complete source archiveskal
10 daysbuild: Add DEMO_ALL_OPTIONS to activate all build flags at onceskal
10 daysadd spec assetsskal
10 daysupdate session with mix fixesskal
10 daysdocs: Update contributing guidelines to mandate Windows build verificationskal
10 daysfix: Resolve macOS build breakage and restore tools audio supportskal
10 daysopt: Disable unused audio formats (FLAC, WAV, MP3) and encoding in miniaudioskal
10 daysupdate state in .md filesskal
10 daysFinalize Windows port with size analysis reporting and updated docsskal
10 daysAdd Windows cross-compilation support (MinGW) and emulation (Wine)skal
11 daysChore: Add missing newlines at end of source filesskal
11 daysChore: Remove trailing whitespaces across the codebaseskal
11 daysImplement procedural audio generation, spectral effects, and WebGPU particle ...skal
11 daysadd notesskal