summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
7 daysfeat(timing): Decouple graphics loop from audio clock for smooth performanceskal
7 daysrefactor(audio): Finalize audio sync, update docs, and clean up test artifactsskal
7 daysdocs(audio): Update AUDIO_LIFECYCLE_REFACTOR.md and AUDIO_TIMING_ARCHITECTURE...skal
7 daysupdate tasksskal
7 daysrefactor(docs): Update TODO.md with large files and apply clang-formatskal
7 daysdocs: Archive completed tasks and streamline context filesskal
7 daysrefactor(3d): Split Renderer3D into modular files and fix compilation.skal
7 daysRevert "feat(platform): Centralize platform-specific WebGPU code and improve ...skal
7 daysfeat(platform): Centralize platform-specific WebGPU code and improve shader c...skal
7 daysfix(tests): Enable tests with DEMO_ALL_OPTIONS and fix tracker testskal
7 daysstyle: Apply clang-format to all source filesskal
7 daysfeat(3d): Fix ObjectType::PLANE scaling and consolidate ObjectType mappingskal
7 daysdocs: Document mesh shadow limitation (Task A.1 investigation)skal
7 daysfeat(3d): Implement Mesh Wireframe rendering for Visual Debugskal
7 daysdocs: Mark Task #39 as completeskal
7 daysfeat(3d): Implement Visual Debug primitives (Sphere, Cone, Cross, Trajectory)skal
7 daysfeat(3d): Implement Blender export and binary scene loading pipelineskal
7 daysminor comment updateskal
7 daysfix(audio): Prevent events from triggering one frame earlyskal
7 daysfix(audio): Remove sample offsets - incompatible with tempo scalingskal
7 daysfix(audio): Calculate sample offsets from render position, not playback positionskal
7 daysrefactor(audio): Simplify music track with steady beat progressionskal
7 daysfix(audio): Implement sample-accurate event timingskal
7 daysadd debugging code to flash_effectskal
7 daysrefactor(audio): Convert tracker to unit-less timing systemskal
7 daysRevert "fix(track_visualizer): Convert beats to seconds correctly"skal
7 daysfix(track_visualizer): Convert beats to seconds correctlyskal
7 daysfix(test_demo): Space patterns 4 seconds apart to prevent overlapskal
7 dayschore: Disable tempo variation and simplify music trackskal
7 daysfeat(tools): Add music track visualizerskal
7 daysfeat(gpu): Systematize post-process bindings and enable vertex shader uniformsskal
7 daysdocs: Final session summaryskal
7 daystest: Add HTML Gantt chart output test for seq_compilerskal
7 daystest: Add Gantt chart output test for seq_compilerskal
7 daysdocs: Add handoff for asset regeneration fixskal
7 daysfix: Auto-regenerate assets after clean buildskal
7 daysrefactor: Store const GpuContext& in Effect base classskal
7 daysrefactor: Bundle GPU context into GpuContext structskal
7 daysfix(audio): Synchronize audio-visual timing with playback timeskal
7 daysperf(spectral_editor): Implement caching and subarray optimizationsskal
7 daysdocs: Reorganize documentation with tiered hierarchy for context optimizationskal
7 daysupdate doc, optimize spectral_editorskal
7 daysfeat(audio): Add SilentBackend, fix peak measurement, reorganize backendsskal
8 daysrefactor(build): Complete FINAL_STRIP infrastructure (Phase 5 - Final Report)skal
8 daysrefactor(audio): Convert miniaudio_backend.cc to use FATAL_* macros (Phase 3)skal
8 daysrefactor(audio): Convert ring_buffer.cc to use FATAL_CHECK macros (Phase 2)skal
8 daysfeat(build): Add FINAL_STRIP mode for maximum size optimizationskal
8 daysdocs(todo): Add Task #69 - Convert audio pipeline to clipped int16skal
8 daysdocs(audio): Document WavDumpBackend synchronization with MiniaudioBackendskal
8 daystest(audio): Add error handling tests for WavDumpBackendskal