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AgeCommit message (Expand)Author
10 daysdocs: Archive completed tasks and streamline context filesskal
10 daysrefactor(3d): Split Renderer3D into modular files and fix compilation.skal
10 daysRevert "feat(platform): Centralize platform-specific WebGPU code and improve ...skal
10 daysfeat(platform): Centralize platform-specific WebGPU code and improve shader c...skal
10 daysfix(tests): Enable tests with DEMO_ALL_OPTIONS and fix tracker testskal
10 daysstyle: Apply clang-format to all source filesskal
10 daysfeat(3d): Fix ObjectType::PLANE scaling and consolidate ObjectType mappingskal
10 daysdocs: Document mesh shadow limitation (Task A.1 investigation)skal
10 daysfeat(3d): Implement Mesh Wireframe rendering for Visual Debugskal
10 daysdocs: Mark Task #39 as completeskal
10 daysfeat(3d): Implement Visual Debug primitives (Sphere, Cone, Cross, Trajectory)skal
10 daysfeat(3d): Implement Blender export and binary scene loading pipelineskal
10 daysminor comment updateskal
11 daysfix(audio): Prevent events from triggering one frame earlyskal
11 daysfix(audio): Remove sample offsets - incompatible with tempo scalingskal
11 daysfix(audio): Calculate sample offsets from render position, not playback positionskal
11 daysrefactor(audio): Simplify music track with steady beat progressionskal
11 daysfix(audio): Implement sample-accurate event timingskal
11 daysadd debugging code to flash_effectskal
11 daysrefactor(audio): Convert tracker to unit-less timing systemskal
11 daysRevert "fix(track_visualizer): Convert beats to seconds correctly"skal
11 daysfix(track_visualizer): Convert beats to seconds correctlyskal
11 daysfix(test_demo): Space patterns 4 seconds apart to prevent overlapskal
11 dayschore: Disable tempo variation and simplify music trackskal
11 daysfeat(tools): Add music track visualizerskal
11 daysfeat(gpu): Systematize post-process bindings and enable vertex shader uniformsskal
11 daysdocs: Final session summaryskal
11 daystest: Add HTML Gantt chart output test for seq_compilerskal
11 daystest: Add Gantt chart output test for seq_compilerskal
11 daysdocs: Add handoff for asset regeneration fixskal
11 daysfix: Auto-regenerate assets after clean buildskal
11 daysrefactor: Store const GpuContext& in Effect base classskal
11 daysrefactor: Bundle GPU context into GpuContext structskal
11 daysfix(audio): Synchronize audio-visual timing with playback timeskal
11 daysperf(spectral_editor): Implement caching and subarray optimizationsskal
11 daysdocs: Reorganize documentation with tiered hierarchy for context optimizationskal
11 daysupdate doc, optimize spectral_editorskal
11 daysfeat(audio): Add SilentBackend, fix peak measurement, reorganize backendsskal
11 daysrefactor(build): Complete FINAL_STRIP infrastructure (Phase 5 - Final Report)skal
11 daysrefactor(audio): Convert miniaudio_backend.cc to use FATAL_* macros (Phase 3)skal
11 daysrefactor(audio): Convert ring_buffer.cc to use FATAL_CHECK macros (Phase 2)skal
11 daysfeat(build): Add FINAL_STRIP mode for maximum size optimizationskal
11 daysdocs(todo): Add Task #69 - Convert audio pipeline to clipped int16skal
11 daysdocs(audio): Document WavDumpBackend synchronization with MiniaudioBackendskal
11 daystest(audio): Add error handling tests for WavDumpBackendskal
11 daysfix(audio): Remove clipping from WavDumpBackend, add diagnosticsskal
11 daysrefactor(audio): Remove tempo logic from WavDumpBackendskal
11 daystest(gpu): Add comprehensive TextureManager testsskal
11 daysfix(coverage): Explicitly disable STRIP_ALL during coverage runsskal
11 daysdocs: Add script maintenance requirements after hierarchy changesskal