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AgeCommit message (Expand)Author
3 daysrefactor(timeline-editor): centralize BPM calculationsskal
3 daysfeat(timeline-editor): add timing tooltip and cursor in waveform viewskal
3 daysfix(timeline-editor): enable mouse wheel on all sequence viewer elementsskal
3 daysdocs: document audio WAV drift bug investigationskal
4 daysdocs: compact CLAUDE.md and complete doc file coverageskal
4 daysrefactor(timeline-editor): extract viewport and playback to ES6 modulesskal
4 daysfix(timeline-editor): improve mouse-wheel handling and prevent UI interferenceskal
4 daysinvestigating audio-drive bugskal
4 daysdocs: add CLI options reference and WAV dump examplesskal
4 daysfeat(audio): add --dump-wav-start and --dump-wav-duration optionsskal
4 daysfix(audio): eliminate startup delay with automatic buffer pre-fillskal
4 daysmisc updatesskal
4 daysfix(timeline-editor): align waveform and timeline tick positionsskal
4 daysfeat(timeline-editor): add replay button to restart from original play positionskal
4 daysfix(timeline-editor): playback indicator zoom tracking and UX improvementsskal
4 daysfeat(timeline-editor): consolidate playback indicator positioning and improve UXskal
4 daysfix(shader): add dfWithID to sdf_test.wgsl for test compatibilityskal
4 daysfix(cli): enable WAV dump without DEMO_HEADLESS requirementskal
4 daysfix(cli): change --dump_wav to --dump-wav and add error handlingskal
4 daysfeat(gpu): add shader labels for better error identificationskal
4 daysfeat(spectral-editor): add waveform intensity viewer for sample offsetskal
4 daysfeat(gpu): add two-pass raymarching infrastructureskal
4 daysfeat(gpu): add SDF camera infrastructure and effect base classskal
4 daysdocs: add audio system enhancement tasksskal
4 daysdocs: mark tracker humanization task as IMPLEMENTEDskal
4 daysfeat(tracker): add sample offset and humanizationskal
4 dayssome tweakingskal
4 daysrefactor(wgsl): consolidate SDF shapes into single common fileskal
4 daysrefactor(wgsl): replace inline fullscreen_vs with common includeskal
4 daysstyle: Apply clang-format to codebaseskal
4 daysrefactor(wgsl): modularize common shader functionsskal
4 daysrefactor(gpu): Relocate effects to src/effects and streamline includesskal
4 daysfeat: Move test_platform.cc to util subdirectoryskal
4 daysdocs: Update agent state from project documentationskal
4 daysRefactor: extract setup_standard_textures helperskal
4 daysRefactor: add gpu_create_post_process_texture helperskal
4 daysRefactor: add gpu_create_texture_view_2d helperskal
5 daysDocs: WGPU helper functions referenceskal
5 daysRefactor: factorize WGPU init code for 3D testsskal
5 daysFix: CNN v2 compute shader validation errorskal
5 daysRefactor: factorize common WGPU patterns into helper functionsskal
5 daysCNN v2: bilinear mip-level sampling and UI improvementsskal
5 daysFactor common test patterns into reusable utilitiesskal
5 daysRemove non-functional Gantt test scriptsskal
5 daysUpdate docs: CNN v2 sigmoid activation summaryskal
5 daysReplace hard clamp with sigmoid activation in CNN v2skal
5 daysAdd --lr parameter to CNN v2 training pipelineskal
5 daysDocument CNN v2 training pipeline improvementsskal
5 daysStreamline CNN v2 training pipeline outputskal
5 daysFix CNN v2 training: always save final checkpoint, derive num_layersskal