summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2026-02-02feat(3d): Add scaffolding for visual debugging (Task #18a)skal
2026-02-02docs(todo): Add README quick start taskskal
2026-02-02docs: Reorganize 3D.md and integrate tasksskal
2026-02-02docs: Update PROJECT_-CONTEXT.md with completed tasksskal
2026-02-02docs: Deprioritize Linux cross-compilation (Task #4a)skal
2026-02-02docs(todo): Archive completed tasks #4b and #10skal
2026-02-02feat(build): Add check_all script and optimize spectoolskal
2026-02-02docs(todo): Archive completed tasksskal
2026-02-02docs: Refactor and prioritize project task listsskal
2026-02-02docs: Incorporate PHASE2_COMPRESSION.md and update READMEskal
2026-02-02fix(build): Add compatibility for older wgpu-native headersskal
2026-02-02fix(repo): Revert accidental changes to third_party libsskal
2026-02-02refactor(build): Centralize generated files and clean up project layoutskal
2026-02-02one more TODOskal
2026-02-02refine some sub-tasks and conceptsskal
2026-02-02docs: Update project status and how-to guidesskal
2026-02-02feat(visuals): Increase 3D object size and add erratic camera motionskal
2026-02-02refactor(platform): Encapsulate state in PlatformState structskal
2026-02-02feat(platform): Fix high-DPI scaling and add resolution optionskal
2026-02-02add a note about ssh accessskal
2026-02-02push test #3skal
2026-02-02test push #2skal
2026-02-02test pushskal
2026-02-01feat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
2026-02-01try to fix the messskal
2026-02-01feat(gpu): Integrate bumpy 3D renderer into main demoskal
2026-02-01feat(assets): Implement robust procedural asset generation pipelineskal
2026-02-01feat(assets): Implement procedural asset generation pipelineskal
2026-02-01feat(assets): Implement procedural asset generation pipelineskal
2026-02-01feat(asset_manager): Implement array-based cachingskal
2026-02-01feat: Add seamless bump mapping with procedural noiseskal
2026-02-01feat: Implement hybrid rendering with SDF primitivesskal
2026-02-01feat: Implement 3D system and procedural texture managerskal
2026-02-01remove demo_all.tgzskal
2026-02-01Chore: Apply clang-format to the codebaseskal
2026-02-01Refactor: Move common GPU fields to base Effect classesskal
2026-02-01Refactor: Split demo effects and shaders into individual filesskal
2026-02-01format shader codeskal
2026-02-01clang-formatskal
2026-02-01update coding rulesskal
2026-01-31refactor(cmake): Consolidate and simplify CMakeLists.txtskal
2026-01-31fix(build): resolve cross-platform build configuration errorsskal
2026-01-31style: add vertical compression rules to clang-formatskal
2026-01-31fix(build): correct generated timeline path in test_sequenceskal
2026-01-31refactor: move generated asset files to src/generated/skal
2026-01-31fix(gpu): resolve multiple WebGPU validation and runtime errorsskal
2026-01-31fix seq-compiler help messageskal
2026-01-31fix: Resolve all remaining linking and include errors for Sequence/Effect testsskal
2026-01-31add testing for sequenceskal
2026-01-31fix: Resolve all build/linking errors for Sequence/Effect testsskal