summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
25 hoursrefactor(3d): Split Renderer3D into modular files and fix compilation.skal
26 hoursRevert "feat(platform): Centralize platform-specific WebGPU code and improve ...skal
26 hoursfeat(platform): Centralize platform-specific WebGPU code and improve shader c...skal
27 hoursfix(tests): Enable tests with DEMO_ALL_OPTIONS and fix tracker testskal
27 hoursstyle: Apply clang-format to all source filesskal
27 hoursfeat(3d): Fix ObjectType::PLANE scaling and consolidate ObjectType mappingskal
27 hoursdocs: Document mesh shadow limitation (Task A.1 investigation)skal
28 hoursfeat(3d): Implement Mesh Wireframe rendering for Visual Debugskal
28 hoursdocs: Mark Task #39 as completeskal
28 hoursfeat(3d): Implement Visual Debug primitives (Sphere, Cone, Cross, Trajectory)skal
28 hoursfeat(3d): Implement Blender export and binary scene loading pipelineskal
28 hoursminor comment updateskal
37 hoursfix(audio): Prevent events from triggering one frame earlyskal
37 hoursfix(audio): Remove sample offsets - incompatible with tempo scalingskal
37 hoursfix(audio): Calculate sample offsets from render position, not playback positionskal
37 hoursrefactor(audio): Simplify music track with steady beat progressionskal
38 hoursfix(audio): Implement sample-accurate event timingskal
39 hoursadd debugging code to flash_effectskal
40 hoursrefactor(audio): Convert tracker to unit-less timing systemskal
40 hoursRevert "fix(track_visualizer): Convert beats to seconds correctly"skal
40 hoursfix(track_visualizer): Convert beats to seconds correctlyskal
40 hoursfix(test_demo): Space patterns 4 seconds apart to prevent overlapskal
40 hourschore: Disable tempo variation and simplify music trackskal
40 hoursfeat(tools): Add music track visualizerskal
40 hoursfeat(gpu): Systematize post-process bindings and enable vertex shader uniformsskal
41 hoursdocs: Final session summaryskal
41 hourstest: Add HTML Gantt chart output test for seq_compilerskal
41 hourstest: Add Gantt chart output test for seq_compilerskal
41 hoursdocs: Add handoff for asset regeneration fixskal
42 hoursfix: Auto-regenerate assets after clean buildskal
42 hoursrefactor: Store const GpuContext& in Effect base classskal
42 hoursrefactor: Bundle GPU context into GpuContext structskal
42 hoursfix(audio): Synchronize audio-visual timing with playback timeskal
43 hoursperf(spectral_editor): Implement caching and subarray optimizationsskal
43 hoursdocs: Reorganize documentation with tiered hierarchy for context optimizationskal
44 hoursupdate doc, optimize spectral_editorskal
45 hoursfeat(audio): Add SilentBackend, fix peak measurement, reorganize backendsskal
47 hoursrefactor(build): Complete FINAL_STRIP infrastructure (Phase 5 - Final Report)skal
47 hoursrefactor(audio): Convert miniaudio_backend.cc to use FATAL_* macros (Phase 3)skal
47 hoursrefactor(audio): Convert ring_buffer.cc to use FATAL_CHECK macros (Phase 2)skal
47 hoursfeat(build): Add FINAL_STRIP mode for maximum size optimizationskal
48 hoursdocs(todo): Add Task #69 - Convert audio pipeline to clipped int16skal
48 hoursdocs(audio): Document WavDumpBackend synchronization with MiniaudioBackendskal
48 hourstest(audio): Add error handling tests for WavDumpBackendskal
2 daysfix(audio): Remove clipping from WavDumpBackend, add diagnosticsskal
2 daysrefactor(audio): Remove tempo logic from WavDumpBackendskal
2 daystest(gpu): Add comprehensive TextureManager testsskal
2 daysfix(coverage): Explicitly disable STRIP_ALL during coverage runsskal
2 daysdocs: Add script maintenance requirements after hierarchy changesskal
2 daysfix(coverage): Handle moved files and clean stale coverage dataskal