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AgeCommit message (Expand)Author
8 daystest(coverage): Improve Audio coverage (Task #48)skal
8 daysrevised .gitignoreskal
8 daystest(coverage): Improve Asset Manager coverage (Task #47)skal
8 daysfeat(tooling): Add directory filtering to coverage report script (Task #46)skal
8 daystest(procedural): Improve test coverage (Task #45)skal
8 daysfeat(tooling): Implement code coverage reporting (Task #44)skal
8 daysadd a TODO about coverage scriptskal
8 daysfeat(tests): Add comprehensive tests for math and 3d librariesskal
8 dayschore: Ignore generated source filesskal
8 dayshandoff(Claude): Stabilize 3D renderer with rotating skybox and two-pass arch...skal
9 daysfix: Correct depth handling in two-pass rendering for skybox and objectsskal
9 daysfix: Resolve skybox and floor rendering bugs with two-pass approachskal
9 daysfix: Implement proper skybox rendering with Perlin noiseskal
9 daysfeat: side-quest - Perlin noise sky and ProcGenFunc error handlingskal
9 daysdocs: number all tasks for referenceskal
9 daysdocs: defer full STL removal to Phase 2skal
9 daysrefactor: Task #20 - Platform & Code Hygieneskal
9 daysclean-up the procedural code a bitskal
9 daysfeat(audio): Fix tracker bugs and implement rock demo trackskal
9 daysbuild: Enable parallel compilation in build scriptsskal
9 daysdocs: Finalize documentation and store project statev0.1skal
9 daysadd Claude guidelinesskal
9 daystest(shader): Add ShaderComposer and WGSL asset validation tests (Task #26)skal
9 daysdocs: Add sub-task for Shader Asset Testing & Validation (Task #26)skal
9 daysdocs: Update project status and task listsskal
9 daysfeat(assets): Add new drum samples and improve conversion scriptskal
9 dayschore: Finalize Build System Consolidation (Task #25)skal
9 daysrefactor(build): Modularize build system with static librariesskal
9 daysadd 'use libraries' task for the Build Systemskal
9 daysfix(assets): Resolve static initialization order fiascoskal
9 daysfix: Resolve shader initialization crashes and build errorsskal
9 daysdocs: Mark Shader Asset Integration (Task #24) as completedskal
9 daysrefactor: Shader Asset Integration (Task #24)skal
9 daysdocs: Document asset system technical detailsskal
9 daysfeat(assets): Enforce 16-byte alignment and string safetyskal
9 daysdocs: Plan Shader Asset Integration (Task #24)skal
9 daysdocs: Update project context and re-prioritize task listskal
9 daysfeat: Finalize tracker asset-sample integration with unified pasting strategyskal
10 daysdocs: Update TODO.md with tracker asset sample integration progressskal
10 daysremove generated assets which shouldn't be in gitskal
10 daysupdate the melody a bitskal
10 daysdocs: Add submodule update instructions to HOWTO.mdskal
10 dayschore: Re-add and update wgpu-native submodule to latest trunkskal
10 dayschore: Remove wgpu-native submodule for clean reinitializationskal
10 daysdocs: Update TODO.md with completed Minimal Audio Tracker taskskal
10 daysfeat: Complete audio tracker system integration and testsskal
10 daysprogress tracker taskskal
10 daysfeat: Integrate tracker system and update project context documentationskal
10 daysadd a TRACKER idea to the projectskal
10 daysfix TODO.mdskal