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3 daysdocs: Add platform side quest summary reportskal
3 daystest: Add platform test coverage (test_platform.cc)skal
3 daysdocs: Remove duplicate Task #57 entry from TODO.mdskal
3 daysdocs: Add Task #68 for mesh wireframe rendering in debug modeskal
3 daysdocs: Add Task #67 for DCT/FFT performance benchmarkingskal
3 daysdocs: Document test_demo milestone and recent project stateskal
3 daysfix(asset_packer): Replace deprecated sprintf with snprintfskal
3 daysfeat(test_demo): Add validation for command-line optionsskal
3 daysfeat(test_demo): Add beat_number column to fine-grained peak logskal
3 daysfeat(test_demo): Add fine-grained peak logging at frame resolutionskal
3 daysfeat(build): Add configuration summary to CMake outputskal
3 daysfeat(test_demo): Add audio/visual sync debug tool with tempo testingskal
4 daysfix(spectral_editor): Disable vertical zoom/pan for logarithmic frequency axisskal
4 daysfeat(spectral_editor): Add cursor-centered zoom and pan with mouse wheelskal
4 daysfeat(timeline): Add Ctrl+wheel zoom centered on mouse cursorskal
4 daysdocs: Add low-priority tasks for tempo control and asset debuggingskal
4 daysclean up main.ccskal
4 daysfix(audio): Normalize procedurally generated notes to consistent RMS levelskal
4 daysfix(test_mesh): Add missing include and wrap debug calls in STRIP_ALL guardsskal
4 daysfeat(audio): Add RMS normalization to spectool for consistent sample loudnessskal
4 daysfix(audio): Clean up stale spectrograms and fix asset referencesskal
4 daysdocs: Document specplay tool and add future enhancement roadmapskal
4 daysfix(audio): Fix spectrogram amplification issue and add diagnostic toolskal
4 daysdocs: Mark Task #53 (Particles Shader Polish) as completeskal
4 daysfeat(particles): Implement transparent circular particles with alpha blending...skal
4 daysdocs(spectral_editor): Add feature roadmap for planned enhancementsskal
4 daysdocs: Document FFT-based DCT/IDCT milestone in project contextskal
4 daysdocs: Milestone - FFT-based DCT/IDCT Complete (February 6, 2026)skal
4 daysfix(audio): Remove Hamming window from synthesis (before IDCT)skal
4 daysfix(editor): Apply window to spectrum before IDCT, not afterskal
4 daysfix(audio): Scale procedural note generation for orthonormal DCTskal
4 daysfix(audio): Regenerate spectrograms with orthonormal DCTskal
4 daysfeat(audio): Integrate FFT-based DCT/IDCT into audio engine and toolsskal
4 daysfix(audio): Complete FFT Phase 2 - DCT/IDCT via reordering methodskal
4 daysdocs: Milestone - Shader Stability & Test Infrastructure (February 6, 2026)skal
4 daysfix(shaders): Resolve WGSL validation errors and add shader compilation testsskal
4 daysfeat(audio): FFT implementation Phase 1 - Infrastructure and foundationskal
4 daysfeat(spectral_editor): Complete Phase 2 milestone - Full-featured web editorskal
4 daysfix(spectral_editor): Fix procedural audio and add color-coded curvesskal
4 daysfix(spectral_editor): Resolve variable name conflict in playAudioskal
4 daysfeat(tools): Add Spectral Brush Editor UI (Phase 2 of Task #5)skal
4 daysfeat(audio): Add Spectral Brush runtime (Phase 1 of Task #5)skal
4 daysdocs: Update documentation for completed build optimization (Task C)skal
4 daysfix(build): Add file-level dependencies for assets (shaders, meshes, audio)skal
4 daysrefactor(build): Split asset_manager.h into dcl/core/utils headersskal
4 daysdocs: Update Task A status - artifacts fixed but shadows missingskal
4 daysfix(test_mesh): Use BOX floor instead of PLANE to fix shadow renderingskal
4 daysRevert "fix(shaders): Correct plane distance scaling for non-uniform transforms"skal
4 daysfix(shaders): Correct plane distance scaling for non-uniform transformsskal
4 daysRevert "fix(test_mesh): Use uniform floor scale to fix shadow artifacts"skal