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AgeCommit message (Expand)Author
29 hoursminor comment updateskal
38 hoursfix(audio): Prevent events from triggering one frame earlyskal
38 hoursfix(audio): Remove sample offsets - incompatible with tempo scalingskal
38 hoursfix(audio): Calculate sample offsets from render position, not playback positionskal
38 hoursrefactor(audio): Simplify music track with steady beat progressionskal
38 hoursfix(audio): Implement sample-accurate event timingskal
40 hoursadd debugging code to flash_effectskal
40 hoursrefactor(audio): Convert tracker to unit-less timing systemskal
41 hoursRevert "fix(track_visualizer): Convert beats to seconds correctly"skal
41 hoursfix(track_visualizer): Convert beats to seconds correctlyskal
41 hoursfix(test_demo): Space patterns 4 seconds apart to prevent overlapskal
41 hourschore: Disable tempo variation and simplify music trackskal
41 hoursfeat(tools): Add music track visualizerskal
41 hoursfeat(gpu): Systematize post-process bindings and enable vertex shader uniformsskal
42 hoursdocs: Final session summaryskal
42 hourstest: Add HTML Gantt chart output test for seq_compilerskal
42 hourstest: Add Gantt chart output test for seq_compilerskal
42 hoursdocs: Add handoff for asset regeneration fixskal
42 hoursfix: Auto-regenerate assets after clean buildskal
43 hoursrefactor: Store const GpuContext& in Effect base classskal
43 hoursrefactor: Bundle GPU context into GpuContext structskal
43 hoursfix(audio): Synchronize audio-visual timing with playback timeskal
44 hoursperf(spectral_editor): Implement caching and subarray optimizationsskal
44 hoursdocs: Reorganize documentation with tiered hierarchy for context optimizationskal
45 hoursupdate doc, optimize spectral_editorskal
46 hoursfeat(audio): Add SilentBackend, fix peak measurement, reorganize backendsskal
48 hoursrefactor(build): Complete FINAL_STRIP infrastructure (Phase 5 - Final Report)skal
2 daysrefactor(audio): Convert miniaudio_backend.cc to use FATAL_* macros (Phase 3)skal
2 daysrefactor(audio): Convert ring_buffer.cc to use FATAL_CHECK macros (Phase 2)skal
2 daysfeat(build): Add FINAL_STRIP mode for maximum size optimizationskal
2 daysdocs(todo): Add Task #69 - Convert audio pipeline to clipped int16skal
2 daysdocs(audio): Document WavDumpBackend synchronization with MiniaudioBackendskal
2 daystest(audio): Add error handling tests for WavDumpBackendskal
2 daysfix(audio): Remove clipping from WavDumpBackend, add diagnosticsskal
2 daysrefactor(audio): Remove tempo logic from WavDumpBackendskal
2 daystest(gpu): Add comprehensive TextureManager testsskal
2 daysfix(coverage): Explicitly disable STRIP_ALL during coverage runsskal
2 daysdocs: Add script maintenance requirements after hierarchy changesskal
2 daysfix(coverage): Handle moved files and clean stale coverage dataskal
2 daysfix(ci): Update verification script to catch tool compilation failuresskal
2 daysfix(tools): Correct include path in spectool.ccskal
2 daystest(gpu): Add automatic validation for effect test coverageskal
2 daystest(gpu): Register GPU tests with CTestskal
2 daystest(gpu): Add post-process helper utilities testing (Phase 2.2)skal
2 daystest(gpu): Add comprehensive effect class testing (Phase 2.1)skal
2 daystest: Add GPU effects test infrastructure (Phase 1 Foundation)skal
2 daysdocs: Update platform reports to reflect completed reorganizationskal
2 daysrefactor: Move platform files to src/platform/ subdirectoryskal
2 daysdocs: Add platform side quest summary reportskal
2 daystest: Add platform test coverage (test_platform.cc)skal