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AgeCommit message (Expand)Author
13 daysfeat(audio): Add WAV dump backend for debugging audio outputskal
13 daysfeat(audio): Simplified demo track with tempo scaling testsskal
13 daysdocs: Milestone state snapshot - Audio system robustness completeskal
13 daysfeat(audio): Variable tempo system with music time abstractionskal
13 daysdocs: Add simplified variable tempo approach (V2)skal
13 daysdocs: Add variable tempo architecture analysisskal
13 daysfeat(audio): Tracker timing test suite (Tasks #51.3 & #51.4)skal
13 daysfeat(audio): Implement mock audio backend for testing (Task #51.2)skal
13 daysfeat(audio): Implement audio backend abstraction (Task #51.1)skal
13 daysupdate notesskal
13 daysdocs: Handoff state snapshot with WebGPU fixesskal
13 daysdocs: Update project context and state for handoffskal
13 daysasset location cleanupskal
13 dayschore(assets): Update generated asset data for modular WGSLskal
13 daysfeat(gpu): Implement recursive WGSL composition and modularize shaders (Task ...skal
13 daysdocs(3d): Plan BVH, Physics, and WGSL modularization (Task #49, #50)skal
14 daystest(coverage): Improve Audio coverage (Task #48)skal
14 daysrevised .gitignoreskal
14 daystest(coverage): Improve Asset Manager coverage (Task #47)skal
14 daysfeat(tooling): Add directory filtering to coverage report script (Task #46)skal
14 daystest(procedural): Improve test coverage (Task #45)skal
14 daysfeat(tooling): Implement code coverage reporting (Task #44)skal
14 daysadd a TODO about coverage scriptskal
14 daysfeat(tests): Add comprehensive tests for math and 3d librariesskal
14 dayschore: Ignore generated source filesskal
14 dayshandoff(Claude): Stabilize 3D renderer with rotating skybox and two-pass arch...skal
2026-02-03fix: Correct depth handling in two-pass rendering for skybox and objectsskal
2026-02-03fix: Resolve skybox and floor rendering bugs with two-pass approachskal
2026-02-03fix: Implement proper skybox rendering with Perlin noiseskal
2026-02-03feat: side-quest - Perlin noise sky and ProcGenFunc error handlingskal
2026-02-03docs: number all tasks for referenceskal
2026-02-03docs: defer full STL removal to Phase 2skal
2026-02-03refactor: Task #20 - Platform & Code Hygieneskal
2026-02-03clean-up the procedural code a bitskal
2026-02-03feat(audio): Fix tracker bugs and implement rock demo trackskal
2026-02-03build: Enable parallel compilation in build scriptsskal
2026-02-03docs: Finalize documentation and store project statev0.1skal
2026-02-03add Claude guidelinesskal
2026-02-03test(shader): Add ShaderComposer and WGSL asset validation tests (Task #26)skal
2026-02-03docs: Add sub-task for Shader Asset Testing & Validation (Task #26)skal
2026-02-03docs: Update project status and task listsskal
2026-02-03feat(assets): Add new drum samples and improve conversion scriptskal
2026-02-03chore: Finalize Build System Consolidation (Task #25)skal
2026-02-03refactor(build): Modularize build system with static librariesskal
2026-02-03add 'use libraries' task for the Build Systemskal
2026-02-03fix(assets): Resolve static initialization order fiascoskal
2026-02-03fix: Resolve shader initialization crashes and build errorsskal
2026-02-03docs: Mark Shader Asset Integration (Task #24) as completedskal
2026-02-03refactor: Shader Asset Integration (Task #24)skal
2026-02-03docs: Document asset system technical detailsskal