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14 daysfeat(perf): Add toggle for GPU BVH and fix fallbackskal
2026-02-05milestone(timeline-editor): Task #57 Phase 1 Complete - Production-Ready Editorskal
2026-02-05docs(timeline-editor): Document WAV source and music.track visualization taskskal
2026-02-05feat(timeline-editor): Add WAV file waveform visualizationskal
2026-02-05feat(timeline-editor): Hide scrollbars, keep mouse wheel navigationskal
2026-02-05feat(timeline-editor): Final UI polish - auto-apply, stack-order priorityskal
2026-02-05fix(timeline-editor): Fix effect drag jump bug and left handle constraintskal
2026-02-05feat(timeline-editor): Add editable names and effect resize handlesskal
2026-02-05fix(timeline-editor): Fix effect dragging offset and property panel updatesskal
2026-02-05feat(timeline-editor): Add re-order button and 10% viewport slackskal
2026-02-05fix(timeline-editor): Remove time indicator and fix sequence overlapskal
2026-02-05feat(timeline-editor): Add time indicator, sequence flash, and taller viewskal
2026-02-05feat(timeline-editor): Diagonal scroll following time-ordered sequence cascadeskal
2026-02-05fix(timeline-editor): Dynamic sequence bounds, mouse wheel scroll, responsive...skal
2026-02-05feat(timeline-editor): Add hoverable sequence name overlay with fade effectskal
2026-02-05feat(timeline-editor): Add floating properties panel and effect tooltipsskal
2026-02-05fix(timeline-editor): Fix effect stacking and add beats mode with snap-to-beatskal
2026-02-05docs(timeline-editor): Reference SEQUENCE.md and add priority editing taskskal
2026-02-05fix(timeline-editor): Fix parser to handle actual demo.seq formatskal
2026-02-05docs(timeline-editor): Add comprehensive feature roadmapskal
2026-02-05feat(tools): Implement Task #57 - Interactive Timeline Editorskal
2026-02-05chore: Update generated asset filesskal
2026-02-05docs: Add Task #57 - Interactive Timeline Editor (low priority)skal
2026-02-05fix(gpu): Resolve typeid warning by using .get() on shared_ptrskal
2026-02-05feat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases)skal
2026-02-05docs: Update HANDOFF.md with Phase 4 completionskal
2026-02-05feat(audio): Complete Phase 4 - Cleanup and Documentation (Task #56)skal
2026-02-05feat(audio): Complete Phase 3 - Migrate main.cc to AudioEngine (Task #56)skal
2026-02-05fix(gpu): Use GetTextureAsset() for procedural texture loadingskal
2026-02-05feat(audio): Complete Phase 2 - Migrate tests to AudioEngine (Task #56)skal
2026-02-05perf: Reduce audio test durations for faster test suiteskal
2026-02-05chore: Update HANDOFF.md with Phase 1 completion detailsskal
2026-02-05feat(audio): Implement AudioEngine and SpectrogramResourceManager (Task #56 P...skal
2026-02-05docs: Add lazy loading and on-demand strategy to audio refactorskal
2026-02-05docs: Add SpectrogramResourceManager to audio refactor planskal
2026-02-05docs: Add Audio Lifecycle Refactor plan (Task #56)skal
2026-02-05fix(audio): Resolve tracker test failures due to initialization orderskal
2026-02-05test(assets): Add tests for Texture Asset supportskal
2026-02-05docs: Update roadmap with new tasks (OBJ, Font, Particles, Tracy)skal
2026-02-05feat(assets): Add Texture Asset support (Task #18.0 prep)skal
2026-02-05feat(physics): Implement SDF-based physics engine and BVHskal
2026-02-05move MD filesskal
2026-02-05cleanup filesskal
2026-02-05feat: Enhance Gantt charts with sequence names, adaptive ticks, and sortingskal
2026-02-05fix: Correct sequence end time calculation in Gantt chartsskal
2026-02-05feat: Replace explicit priorities with stack-based priority modifiersskal
2026-02-05docs: Extract sequence documentation to dedicated SEQUENCE.md fileskal
2026-02-05feat: Add validation-only mode and HTML/SVG Gantt charts to seq_compilerskal
2026-02-04feat: Add Gantt chart visualization to seq_compilerskal
2026-02-04feat: Optional sequence end times and comprehensive effect documentationskal