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16 hoursperf: Reduce audio test durations for faster test suiteskal
16 hourschore: Update HANDOFF.md with Phase 1 completion detailsskal
16 hoursfeat(audio): Implement AudioEngine and SpectrogramResourceManager (Task #56 P...skal
16 hoursdocs: Add lazy loading and on-demand strategy to audio refactorskal
17 hoursdocs: Add SpectrogramResourceManager to audio refactor planskal
17 hoursdocs: Add Audio Lifecycle Refactor plan (Task #56)skal
17 hoursfix(audio): Resolve tracker test failures due to initialization orderskal
17 hourstest(assets): Add tests for Texture Asset supportskal
17 hoursdocs: Update roadmap with new tasks (OBJ, Font, Particles, Tracy)skal
19 hoursfeat(assets): Add Texture Asset support (Task #18.0 prep)skal
19 hoursfeat(physics): Implement SDF-based physics engine and BVHskal
33 hoursmove MD filesskal
33 hourscleanup filesskal
35 hoursfeat: Enhance Gantt charts with sequence names, adaptive ticks, and sortingskal
35 hoursfix: Correct sequence end time calculation in Gantt chartsskal
35 hoursfeat: Replace explicit priorities with stack-based priority modifiersskal
35 hoursdocs: Extract sequence documentation to dedicated SEQUENCE.md fileskal
35 hoursfeat: Add validation-only mode and HTML/SVG Gantt charts to seq_compilerskal
35 hoursfeat: Add Gantt chart visualization to seq_compilerskal
37 hoursfeat: Optional sequence end times and comprehensive effect documentationskal
40 hoursfeat: Audio playback stability, NOTE_ parsing fix, sample caching, and debug ...skal
43 hoursfix(audio): Add pending buffer for partial writes to prevent sample lossskal
43 hoursfix(audio): Check buffer space before rendering to prevent sample lossskal
43 hoursfix(audio): Render audio in small chunks to fix timing gapsskal
43 hoursfeat(audio): Implement ring buffer for live playback timingskal
45 hoursdocs: Update project state with event-based tracker and WAV dumpskal
45 hoursfeat(audio): Trigger pattern events individually for tempo scalingskal
45 hourstest(audio): Add regression test for WAV dump stereo formatskal
45 hoursfix(audio): WAV dump now outputs stereo format matching live audioskal
45 hoursfix(audio): Properly sync tracker and synth timing in WAV dumpskal
45 hoursfix(audio): WAV dump now calls tracker_update at 60Hz to prevent choppy audioskal
45 hoursfix(audio): WAV dump backend now properly triggers tracker patternsskal
45 hoursfeat(audio): Add WAV dump backend for debugging audio outputskal
46 hoursfeat(audio): Simplified demo track with tempo scaling testsskal
46 hoursdocs: Milestone state snapshot - Audio system robustness completeskal
46 hoursfeat(audio): Variable tempo system with music time abstractionskal
46 hoursdocs: Add simplified variable tempo approach (V2)skal
46 hoursdocs: Add variable tempo architecture analysisskal
46 hoursfeat(audio): Tracker timing test suite (Tasks #51.3 & #51.4)skal
46 hoursfeat(audio): Implement mock audio backend for testing (Task #51.2)skal
46 hoursfeat(audio): Implement audio backend abstraction (Task #51.1)skal
47 hoursupdate notesskal
47 hoursdocs: Handoff state snapshot with WebGPU fixesskal
47 hoursdocs: Update project context and state for handoffskal
47 hoursasset location cleanupskal
47 hourschore(assets): Update generated asset data for modular WGSLskal
47 hoursfeat(gpu): Implement recursive WGSL composition and modularize shaders (Task ...skal
48 hoursdocs(3d): Plan BVH, Physics, and WGSL modularization (Task #49, #50)skal
2 daystest(coverage): Improve Audio coverage (Task #48)skal
2 daysrevised .gitignoreskal