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AgeCommit message (Expand)Author
3 daysrefactor(platform): Encapsulate state in PlatformState structskal
3 daysfeat(platform): Fix high-DPI scaling and add resolution optionskal
3 daysadd a note about ssh accessskal
3 dayspush test #3skal
3 daystest push #2skal
4 daystest pushskal
4 daysfeat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
4 daystry to fix the messskal
4 daysfeat(gpu): Integrate bumpy 3D renderer into main demoskal
4 daysfeat(assets): Implement robust procedural asset generation pipelineskal
4 daysfeat(assets): Implement procedural asset generation pipelineskal
4 daysfeat(assets): Implement procedural asset generation pipelineskal
4 daysfeat(asset_manager): Implement array-based cachingskal
4 daysfeat: Add seamless bump mapping with procedural noiseskal
4 daysfeat: Implement hybrid rendering with SDF primitivesskal
4 daysfeat: Implement 3D system and procedural texture managerskal
4 daysremove demo_all.tgzskal
4 daysChore: Apply clang-format to the codebaseskal
5 daysRefactor: Move common GPU fields to base Effect classesskal
5 daysRefactor: Split demo effects and shaders into individual filesskal
5 daysformat shader codeskal
5 daysclang-formatskal
5 daysupdate coding rulesskal
5 daysrefactor(cmake): Consolidate and simplify CMakeLists.txtskal
5 daysfix(build): resolve cross-platform build configuration errorsskal
5 daysstyle: add vertical compression rules to clang-formatskal
5 daysfix(build): correct generated timeline path in test_sequenceskal
5 daysrefactor: move generated asset files to src/generated/skal
5 daysfix(gpu): resolve multiple WebGPU validation and runtime errorsskal
5 daysfix seq-compiler help messageskal
5 daysfix: Resolve all remaining linking and include errors for Sequence/Effect testsskal
5 daysadd testing for sequenceskal
5 daysfix: Resolve all build/linking errors for Sequence/Effect testsskal
5 daystest: Finalize sequence/effect system testsskal
5 daysstyle: Enforce vertically compact code formattingskal
5 daystools: Improve seq_compiler usage with example commandskal
5 daysfix: Cross-compilation and style complianceskal
5 daysfeat: Full implementation of post-processing pipeline and new effectsskal
5 daysfeat: Multi-pass rendering architecture and effect stubsskal
5 daysupdate instructionsskal
5 daysdocs: Capture Sequence system and debugging protocolsskal
5 daysfeat: Implement Sequence Compiler for data-driven choreographyskal
5 daysopt: Guard debug/seek features with STRIP_ALLskal
5 daysfeat: Add --seek command line option for fast-forward debuggingskal
5 daysfeat: Implement Sequence and Effect system for demo choreographyskal
5 daysbuild: Add pack_source target to create complete source archiveskal
5 daysbuild: Add DEMO_ALL_OPTIONS to activate all build flags at onceskal
5 daysadd spec assetsskal
5 daysupdate session with mix fixesskal
5 daysdocs: Update contributing guidelines to mandate Windows build verificationskal