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AgeCommit message (Expand)Author
13 daysfeat(3d): Add scaffolding for visual debugging (Task #18a)skal
13 daysdocs(todo): Add README quick start taskskal
13 daysdocs: Reorganize 3D.md and integrate tasksskal
13 daysdocs: Update PROJECT_-CONTEXT.md with completed tasksskal
13 daysdocs: Deprioritize Linux cross-compilation (Task #4a)skal
13 daysdocs(todo): Archive completed tasks #4b and #10skal
13 daysfeat(build): Add check_all script and optimize spectoolskal
13 daysdocs(todo): Archive completed tasksskal
13 daysdocs: Refactor and prioritize project task listsskal
13 daysdocs: Incorporate PHASE2_COMPRESSION.md and update READMEskal
13 daysfix(build): Add compatibility for older wgpu-native headersskal
13 daysfix(repo): Revert accidental changes to third_party libsskal
13 daysrefactor(build): Centralize generated files and clean up project layoutskal
13 daysone more TODOskal
13 daysrefine some sub-tasks and conceptsskal
13 daysdocs: Update project status and how-to guidesskal
13 daysfeat(visuals): Increase 3D object size and add erratic camera motionskal
13 daysrefactor(platform): Encapsulate state in PlatformState structskal
13 daysfeat(platform): Fix high-DPI scaling and add resolution optionskal
13 daysadd a note about ssh accessskal
13 dayspush test #3skal
13 daystest push #2skal
13 daystest pushskal
13 daysfeat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
13 daystry to fix the messskal
13 daysfeat(gpu): Integrate bumpy 3D renderer into main demoskal
14 daysfeat(assets): Implement robust procedural asset generation pipelineskal
14 daysfeat(assets): Implement procedural asset generation pipelineskal
14 daysfeat(assets): Implement procedural asset generation pipelineskal
14 daysfeat(asset_manager): Implement array-based cachingskal
14 daysfeat: Add seamless bump mapping with procedural noiseskal
14 daysfeat: Implement hybrid rendering with SDF primitivesskal
14 daysfeat: Implement 3D system and procedural texture managerskal
2026-02-01remove demo_all.tgzskal
2026-02-01Chore: Apply clang-format to the codebaseskal
2026-02-01Refactor: Move common GPU fields to base Effect classesskal
2026-02-01Refactor: Split demo effects and shaders into individual filesskal
2026-02-01format shader codeskal
2026-02-01clang-formatskal
2026-02-01update coding rulesskal
2026-01-31refactor(cmake): Consolidate and simplify CMakeLists.txtskal
2026-01-31fix(build): resolve cross-platform build configuration errorsskal
2026-01-31style: add vertical compression rules to clang-formatskal
2026-01-31fix(build): correct generated timeline path in test_sequenceskal
2026-01-31refactor: move generated asset files to src/generated/skal
2026-01-31fix(gpu): resolve multiple WebGPU validation and runtime errorsskal
2026-01-31fix seq-compiler help messageskal
2026-01-31fix: Resolve all remaining linking and include errors for Sequence/Effect testsskal
2026-01-31add testing for sequenceskal
2026-01-31fix: Resolve all build/linking errors for Sequence/Effect testsskal