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AgeCommit message (Expand)Author
9 hourschore: Clean up generated files and archive GPU test analysisskal
9 hourschore: Clean up generated files and update project configskal
9 hoursfix(demo64k): Pass absolute time to gpu_draw and remove tempo_test_enabled fr...skal
10 hoursfix(test_demo): Resolve compile errors and finalize timing decouplingskal
10 hoursfix(timing): Decouple test_demo graphics loop from audio clockskal
10 hoursbuild: Include generated file updates resulting from timing decoupling changesskal
10 hoursfeat(timing): Decouple graphics loop from audio clock for smooth performanceskal
10 hoursrefactor(audio): Finalize audio sync, update docs, and clean up test artifactsskal
11 hoursdocs(audio): Update AUDIO_LIFECYCLE_REFACTOR.md and AUDIO_TIMING_ARCHITECTURE...skal
11 hoursupdate tasksskal
11 hoursrefactor(docs): Update TODO.md with large files and apply clang-formatskal
11 hoursdocs: Archive completed tasks and streamline context filesskal
11 hoursrefactor(3d): Split Renderer3D into modular files and fix compilation.skal
12 hoursRevert "feat(platform): Centralize platform-specific WebGPU code and improve ...skal
12 hoursfeat(platform): Centralize platform-specific WebGPU code and improve shader c...skal
13 hoursfix(tests): Enable tests with DEMO_ALL_OPTIONS and fix tracker testskal
13 hoursstyle: Apply clang-format to all source filesskal
13 hoursfeat(3d): Fix ObjectType::PLANE scaling and consolidate ObjectType mappingskal
14 hoursdocs: Document mesh shadow limitation (Task A.1 investigation)skal
14 hoursfeat(3d): Implement Mesh Wireframe rendering for Visual Debugskal
14 hoursdocs: Mark Task #39 as completeskal
14 hoursfeat(3d): Implement Visual Debug primitives (Sphere, Cone, Cross, Trajectory)skal
14 hoursfeat(3d): Implement Blender export and binary scene loading pipelineskal
14 hoursminor comment updateskal
23 hoursfix(audio): Prevent events from triggering one frame earlyskal
23 hoursfix(audio): Remove sample offsets - incompatible with tempo scalingskal
23 hoursfix(audio): Calculate sample offsets from render position, not playback positionskal
24 hoursrefactor(audio): Simplify music track with steady beat progressionskal
24 hoursfix(audio): Implement sample-accurate event timingskal
25 hoursadd debugging code to flash_effectskal
26 hoursrefactor(audio): Convert tracker to unit-less timing systemskal
26 hoursRevert "fix(track_visualizer): Convert beats to seconds correctly"skal
26 hoursfix(track_visualizer): Convert beats to seconds correctlyskal
26 hoursfix(test_demo): Space patterns 4 seconds apart to prevent overlapskal
26 hourschore: Disable tempo variation and simplify music trackskal
26 hoursfeat(tools): Add music track visualizerskal
26 hoursfeat(gpu): Systematize post-process bindings and enable vertex shader uniformsskal
27 hoursdocs: Final session summaryskal
27 hourstest: Add HTML Gantt chart output test for seq_compilerskal
27 hourstest: Add Gantt chart output test for seq_compilerskal
28 hoursdocs: Add handoff for asset regeneration fixskal
28 hoursfix: Auto-regenerate assets after clean buildskal
28 hoursrefactor: Store const GpuContext& in Effect base classskal
28 hoursrefactor: Bundle GPU context into GpuContext structskal
28 hoursfix(audio): Synchronize audio-visual timing with playback timeskal
29 hoursperf(spectral_editor): Implement caching and subarray optimizationsskal
29 hoursdocs: Reorganize documentation with tiered hierarchy for context optimizationskal
30 hoursupdate doc, optimize spectral_editorskal
31 hoursfeat(audio): Add SilentBackend, fix peak measurement, reorganize backendsskal
33 hoursrefactor(build): Complete FINAL_STRIP infrastructure (Phase 5 - Final Report)skal