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AgeCommit message (Expand)Author
10 hoursfix(cnn_v3/tools): rename Output→Dec0 in viz panel; fix BN weight cnt 72→584skal
18 hoursfeat(cnn_v3/training): load prev.png when available; document web tool prev gapskal
19 hoursfeat(cnn_v3): 3×3 dilated bottleneck + Sobel loss + FiLM warmup + architectu...skal
20 hoursupdate weightsskal
21 hoursfeat(cnn_v3/training): add --single-sample option + doc fixesskal
21 hoursfeat(cnn_v3): add infer_cnn_v3.py + rewrite cnn_test for v3 parityskal
23 hoursfeat(cnn_v3/tools): embed default weights in HTML tool; add --html export flagskal
23 hoursupdate weightsskal
30 hoursadd more samples + tool htmlskal
42 hoursmove and improve the 'adjust.html' toolskal
45 hoursfix(fft): make bit_reverse_permute static, remove from public API and testsskal
45 hoursfix(fft): replace iterative twiddle with direct cosf/sinf, add tests A-Eskal
2 daystest(fft): re-enable DCT tests, document twiddle accumulation bugskal
2 daysadd a registration toolskal
3 daysdocs: update temporal feedback docs — wire_dag auto-wiring, F16X8 formatskal
3 daysfix(cnn_v3_debug): add CNNv3Effect to debug sequence for prev.r/g/b temporal ...skal
3 daysfeat(gbuffer): wire_dag() + find_downstream_output() for temporal feedbackskal
3 daysfeat(cnn_v3): GBufferEffect temporal feedback via post_render()skal
3 daysfeat(cnn_v3): shadow→dif migration complete (ch18)skal
3 dayswip(cnn_v3): shadow→dif intermediate + scene tweaks + migration planskal
3 daysrefactor(cnn_v3): simplify sphere SDF in shadow pass, remove per-frame allocskal
3 daysfix(cnn_v3): shadow pass — 5 bugs fixed, labels in gbuf_viewskal
3 daysdocs+feat(cnn_v3): compact context, re-enable shadow in GBufDeferredEffectskal
3 daysfeat(shaders): add ray_sphere snippet, use in gbuf_raster impostorskal
3 daysfix(cnn_v3): frontFace_CW for raster pipeline + sphere impostor in gbuf_rasterskal
3 daysfix(cnn_v3): resolve #include via ShaderComposer in GBufDeferredEffectskal
3 daysfix(cnn_v3): deferred render — diffuse only, drop broken shadowskal
3 daysfix(cnn_v3): use model matrix for normal transform in gbuf_rasterskal
3 daysrefactor(shaders): extract oct-normal encode/decode into math/normal snippetskal
3 daysfeat(cnn_v3): GBufDeferredEffect — simple deferred render (albedo * shadow)skal
3 daysfeat(cnn_v3): wire CNNv3Effect into cnn_v3_test sequenceskal
3 daysfix(cnn_v3): call set_scene() in constructor + orbiting cameraskal
3 daysrefactor(cnn_v3): GBufferEffect cleanupskal
3 daysfeat(cnn_v3): Phase 4 — type-aware SDF in shadow passskal
3 daysfeat(cnn_v3): GBufferEffect Pass 2 — SDF shadow raymarchingskal
3 daysfeat(cnn_v3): GBufferEffect internal scene + GBufViewEffect debug wiringskal
3 daysadd full datasetskal
3 daysfeat(cnn_v3/tools): zoom canvas shows region around clicked texelskal
4 daysfix(cnn_v3/tools): don't destroy feat textures after runFromFeat (breaks viz)skal
4 daysfix(cnn_v3/tools): refresh zoom canvas when new sample is loadedskal
4 daysfix(cnn_v3/tools): zoom canvas fits remaining panel space (both axes, rAF mea...skal
4 daysfix(cnn_v3/tools): fit zoom canvas to panel width by scaling canvas attributesskal
4 daysfix(cnn_v3/tools): zoom channel via WebGPU re-render + fill panel widthskal
4 daysfeat(cnn_v3/tools): click vignette to show enlarged channel below gridskal
4 daysfix(cnn_v3/tools): remove unused sampler binding from FULL_PACK_SHADERskal
4 daysfeat(cnn_v3): add G-buffer visualizer + web sample loader (Phase 7)skal
4 daysfix(cnn_v3/tools): fix getElementById illegal invocation + auto-preload weightsskal
4 daysnew timelineskal
4 daysfix(cnn_v3): fix texture format mismatches in cnn_v3_test sequenceskal
4 daysfix(tools): fetch stb_image_write.h in project_init.sh, fix cnn_test include ...skal