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18 hoursdocs: Add lazy loading and on-demand strategy to audio refactorskal
18 hoursdocs: Add SpectrogramResourceManager to audio refactor planskal
18 hoursdocs: Add Audio Lifecycle Refactor plan (Task #56)skal
18 hoursfix(audio): Resolve tracker test failures due to initialization orderskal
19 hourstest(assets): Add tests for Texture Asset supportskal
19 hoursdocs: Update roadmap with new tasks (OBJ, Font, Particles, Tracy)skal
20 hoursfeat(assets): Add Texture Asset support (Task #18.0 prep)skal
20 hoursfeat(physics): Implement SDF-based physics engine and BVHskal
35 hoursmove MD filesskal
35 hourscleanup filesskal
36 hoursfeat: Enhance Gantt charts with sequence names, adaptive ticks, and sortingskal
37 hoursfix: Correct sequence end time calculation in Gantt chartsskal
37 hoursfeat: Replace explicit priorities with stack-based priority modifiersskal
37 hoursdocs: Extract sequence documentation to dedicated SEQUENCE.md fileskal
37 hoursfeat: Add validation-only mode and HTML/SVG Gantt charts to seq_compilerskal
37 hoursfeat: Add Gantt chart visualization to seq_compilerskal
39 hoursfeat: Optional sequence end times and comprehensive effect documentationskal
41 hoursfeat: Audio playback stability, NOTE_ parsing fix, sample caching, and debug ...skal
44 hoursfix(audio): Add pending buffer for partial writes to prevent sample lossskal
45 hoursfix(audio): Check buffer space before rendering to prevent sample lossskal
45 hoursfix(audio): Render audio in small chunks to fix timing gapsskal
45 hoursfeat(audio): Implement ring buffer for live playback timingskal
46 hoursdocs: Update project state with event-based tracker and WAV dumpskal
46 hoursfeat(audio): Trigger pattern events individually for tempo scalingskal
47 hourstest(audio): Add regression test for WAV dump stereo formatskal
47 hoursfix(audio): WAV dump now outputs stereo format matching live audioskal
47 hoursfix(audio): Properly sync tracker and synth timing in WAV dumpskal
47 hoursfix(audio): WAV dump now calls tracker_update at 60Hz to prevent choppy audioskal
47 hoursfix(audio): WAV dump backend now properly triggers tracker patternsskal
47 hoursfeat(audio): Add WAV dump backend for debugging audio outputskal
47 hoursfeat(audio): Simplified demo track with tempo scaling testsskal
47 hoursdocs: Milestone state snapshot - Audio system robustness completeskal
47 hoursfeat(audio): Variable tempo system with music time abstractionskal
48 hoursdocs: Add simplified variable tempo approach (V2)skal
48 hoursdocs: Add variable tempo architecture analysisskal
48 hoursfeat(audio): Tracker timing test suite (Tasks #51.3 & #51.4)skal
48 hoursfeat(audio): Implement mock audio backend for testing (Task #51.2)skal
48 hoursfeat(audio): Implement audio backend abstraction (Task #51.1)skal
2 daysupdate notesskal
2 daysdocs: Handoff state snapshot with WebGPU fixesskal
2 daysdocs: Update project context and state for handoffskal
2 daysasset location cleanupskal
2 dayschore(assets): Update generated asset data for modular WGSLskal
2 daysfeat(gpu): Implement recursive WGSL composition and modularize shaders (Task ...skal
2 daysdocs(3d): Plan BVH, Physics, and WGSL modularization (Task #49, #50)skal
2 daystest(coverage): Improve Audio coverage (Task #48)skal
2 daysrevised .gitignoreskal
2 daystest(coverage): Improve Asset Manager coverage (Task #47)skal
2 daysfeat(tooling): Add directory filtering to coverage report script (Task #46)skal
2 daystest(procedural): Improve test coverage (Task #45)skal