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AgeCommit message (Expand)Author
10 daysfeat(assets): Implement procedural asset generation pipelineskal
10 daysfeat(asset_manager): Implement array-based cachingskal
10 daysfeat: Add seamless bump mapping with procedural noiseskal
10 daysfeat: Implement hybrid rendering with SDF primitivesskal
10 daysfeat: Implement 3D system and procedural texture managerskal
11 daysremove demo_all.tgzskal
11 daysChore: Apply clang-format to the codebaseskal
11 daysRefactor: Move common GPU fields to base Effect classesskal
11 daysRefactor: Split demo effects and shaders into individual filesskal
11 daysformat shader codeskal
11 daysclang-formatskal
11 daysupdate coding rulesskal
11 daysrefactor(cmake): Consolidate and simplify CMakeLists.txtskal
11 daysfix(build): resolve cross-platform build configuration errorsskal
11 daysstyle: add vertical compression rules to clang-formatskal
11 daysfix(build): correct generated timeline path in test_sequenceskal
11 daysrefactor: move generated asset files to src/generated/skal
11 daysfix(gpu): resolve multiple WebGPU validation and runtime errorsskal
11 daysfix seq-compiler help messageskal
11 daysfix: Resolve all remaining linking and include errors for Sequence/Effect testsskal
11 daysadd testing for sequenceskal
11 daysfix: Resolve all build/linking errors for Sequence/Effect testsskal
11 daystest: Finalize sequence/effect system testsskal
11 daysstyle: Enforce vertically compact code formattingskal
11 daystools: Improve seq_compiler usage with example commandskal
11 daysfix: Cross-compilation and style complianceskal
11 daysfeat: Full implementation of post-processing pipeline and new effectsskal
11 daysfeat: Multi-pass rendering architecture and effect stubsskal
11 daysupdate instructionsskal
11 daysdocs: Capture Sequence system and debugging protocolsskal
11 daysfeat: Implement Sequence Compiler for data-driven choreographyskal
11 daysopt: Guard debug/seek features with STRIP_ALLskal
11 daysfeat: Add --seek command line option for fast-forward debuggingskal
11 daysfeat: Implement Sequence and Effect system for demo choreographyskal
11 daysbuild: Add pack_source target to create complete source archiveskal
11 daysbuild: Add DEMO_ALL_OPTIONS to activate all build flags at onceskal
11 daysadd spec assetsskal
11 daysupdate session with mix fixesskal
11 daysdocs: Update contributing guidelines to mandate Windows build verificationskal
11 daysfix: Resolve macOS build breakage and restore tools audio supportskal
11 daysopt: Disable unused audio formats (FLAC, WAV, MP3) and encoding in miniaudioskal
11 daysupdate state in .md filesskal
11 daysFinalize Windows port with size analysis reporting and updated docsskal
11 daysAdd Windows cross-compilation support (MinGW) and emulation (Wine)skal
12 daysChore: Add missing newlines at end of source filesskal
12 daysChore: Remove trailing whitespaces across the codebaseskal
12 daysImplement procedural audio generation, spectral effects, and WebGPU particle ...skal
12 daysadd notesskal
12 daysenforce code styleskal
12 daysmore style rulesskal