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AgeCommit message (Expand)Author
5 daysfeat(3d): Implement scene query shadows (POC)skal
5 daysadd new tasksskal
5 daysfeat(3d): Add scaffolding for visual debugging (Task #18a)skal
5 daysdocs(todo): Add README quick start taskskal
5 daysdocs: Reorganize 3D.md and integrate tasksskal
5 daysdocs: Update PROJECT_-CONTEXT.md with completed tasksskal
5 daysdocs: Deprioritize Linux cross-compilation (Task #4a)skal
5 daysdocs(todo): Archive completed tasks #4b and #10skal
5 daysfeat(build): Add check_all script and optimize spectoolskal
5 daysdocs(todo): Archive completed tasksskal
5 daysdocs: Refactor and prioritize project task listsskal
5 daysdocs: Incorporate PHASE2_COMPRESSION.md and update READMEskal
5 daysfix(build): Add compatibility for older wgpu-native headersskal
5 daysfix(repo): Revert accidental changes to third_party libsskal
5 daysrefactor(build): Centralize generated files and clean up project layoutskal
5 daysone more TODOskal
5 daysrefine some sub-tasks and conceptsskal
5 daysdocs: Update project status and how-to guidesskal
5 daysfeat(visuals): Increase 3D object size and add erratic camera motionskal
5 daysrefactor(platform): Encapsulate state in PlatformState structskal
5 daysfeat(platform): Fix high-DPI scaling and add resolution optionskal
5 daysadd a note about ssh accessskal
5 dayspush test #3skal
5 daystest push #2skal
5 daystest pushskal
5 daysfeat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
5 daystry to fix the messskal
6 daysfeat(gpu): Integrate bumpy 3D renderer into main demoskal
6 daysfeat(assets): Implement robust procedural asset generation pipelineskal
6 daysfeat(assets): Implement procedural asset generation pipelineskal
6 daysfeat(assets): Implement procedural asset generation pipelineskal
6 daysfeat(asset_manager): Implement array-based cachingskal
6 daysfeat: Add seamless bump mapping with procedural noiseskal
6 daysfeat: Implement hybrid rendering with SDF primitivesskal
6 daysfeat: Implement 3D system and procedural texture managerskal
6 daysremove demo_all.tgzskal
6 daysChore: Apply clang-format to the codebaseskal
6 daysRefactor: Move common GPU fields to base Effect classesskal
6 daysRefactor: Split demo effects and shaders into individual filesskal
6 daysformat shader codeskal
6 daysclang-formatskal
6 daysupdate coding rulesskal
6 daysrefactor(cmake): Consolidate and simplify CMakeLists.txtskal
6 daysfix(build): resolve cross-platform build configuration errorsskal
6 daysstyle: add vertical compression rules to clang-formatskal
6 daysfix(build): correct generated timeline path in test_sequenceskal
6 daysrefactor: move generated asset files to src/generated/skal
6 daysfix(gpu): resolve multiple WebGPU validation and runtime errorsskal
6 daysfix seq-compiler help messageskal
6 daysfix: Resolve all remaining linking and include errors for Sequence/Effect testsskal