summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
36 hoursadd c++ engineer roleskal
37 hoursclang-formatskal
37 hoursrefactor(tools): consolidate common CSS for HTML toolsskal
37 hoursdebug flash-cube-effectskal
37 hoursfix(audio): WAV dump drift improvements, acceptable stateskal
38 hoursfix(timeline-editor): correct waveform tooltip position calculationskal
38 hoursrefactor(timeline): retiming and effect consolidationskal
39 hoursfix(timeline-editor): capture all wheel events at container levelskal
39 hoursdocs(timeline-editor): clarify effect time units in property panelskal
39 hoursrefactor(timeline-editor): complete variable unit renames in modulesskal
39 hoursfix(timeline-editor): disable waveform tooltip when no audio loadedskal
39 hoursrefactor(timeline-editor): rename variables to reflect beat-based unitsskal
39 hoursrefactor(timeline-editor): centralize BPM calculationsskal
39 hoursfeat(timeline-editor): add timing tooltip and cursor in waveform viewskal
39 hoursfix(timeline-editor): enable mouse wheel on all sequence viewer elementsskal
39 hoursdocs: document audio WAV drift bug investigationskal
41 hoursdocs: compact CLAUDE.md and complete doc file coverageskal
41 hoursrefactor(timeline-editor): extract viewport and playback to ES6 modulesskal
41 hoursfix(timeline-editor): improve mouse-wheel handling and prevent UI interferenceskal
41 hoursinvestigating audio-drive bugskal
42 hoursdocs: add CLI options reference and WAV dump examplesskal
42 hoursfeat(audio): add --dump-wav-start and --dump-wav-duration optionsskal
42 hoursfix(audio): eliminate startup delay with automatic buffer pre-fillskal
42 hoursmisc updatesskal
42 hoursfix(timeline-editor): align waveform and timeline tick positionsskal
43 hoursfeat(timeline-editor): add replay button to restart from original play positionskal
43 hoursfix(timeline-editor): playback indicator zoom tracking and UX improvementsskal
43 hoursfeat(timeline-editor): consolidate playback indicator positioning and improve UXskal
44 hoursfix(shader): add dfWithID to sdf_test.wgsl for test compatibilityskal
44 hoursfix(cli): enable WAV dump without DEMO_HEADLESS requirementskal
44 hoursfix(cli): change --dump_wav to --dump-wav and add error handlingskal
44 hoursfeat(gpu): add shader labels for better error identificationskal
45 hoursfeat(spectral-editor): add waveform intensity viewer for sample offsetskal
2 daysfeat(gpu): add two-pass raymarching infrastructureskal
2 daysfeat(gpu): add SDF camera infrastructure and effect base classskal
2 daysdocs: add audio system enhancement tasksskal
2 daysdocs: mark tracker humanization task as IMPLEMENTEDskal
2 daysfeat(tracker): add sample offset and humanizationskal
3 dayssome tweakingskal
3 daysrefactor(wgsl): consolidate SDF shapes into single common fileskal
3 daysrefactor(wgsl): replace inline fullscreen_vs with common includeskal
3 daysstyle: Apply clang-format to codebaseskal
3 daysrefactor(wgsl): modularize common shader functionsskal
3 daysrefactor(gpu): Relocate effects to src/effects and streamline includesskal
3 daysfeat: Move test_platform.cc to util subdirectoryskal
3 daysdocs: Update agent state from project documentationskal
3 daysRefactor: extract setup_standard_textures helperskal
3 daysRefactor: add gpu_create_post_process_texture helperskal
3 daysRefactor: add gpu_create_texture_view_2d helperskal
3 daysDocs: WGPU helper functions referenceskal