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AgeCommit message (Expand)Author
8 daysfix(3d): Tighten torus proxy hull and ensure floor grid visibilityskal
8 dayschore: Apply final code formatting and cleanupskal
8 daysdocs: Prioritize next session tasks and update project contextskal
8 daysmore sub-tasksskal
8 daysfix(3d): Restore visible grid texture on floor planeskal
8 daysfix(3d): Tighten torus bounding box and restore object texturesskal
8 daysfix(3d): Correct debug box transforms and restore object texturesskal
8 daysdocs: Finalize session state in TODO.md with unified SDF shadow fix detailsskal
8 daysfix(3d): Unify all objects to SDF path for consistent shadowsskal
8 daysfix(3d): Unify SDF path for all objects and stabilize shadowsskal
8 daysfix(3d): Restore and enhance 3D shadowsskal
8 daysfix(3d): Revert to working N-1 shadow configurationskal
8 daysfix(3d): Resolve missing shadows on floor planeskal
8 daysflesh out extra details in the MD filesskal
8 daysdocs: Update TODO.md with recent bug fixes and formatting passskal
8 daysfix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
8 daysdocs(project): Incorporate detailed debugging tasks from 3D.mdskal
8 daystune TODO and PROJECT_CONTEXT with new micro-tasksskal
8 daysfeat(3d): Use procedural grid for floor and revert object noiseskal
8 daysfix(shader): Correct WGSL loop syntax in calc_shadowskal
8 daystest(3d): Add procedural grid to floor and enable texturingskal
8 daysfix(3d): Fix shader syntax error and duplicate declarationskal
8 daysfix(3d): Resolve shader validation error and tune shadowsskal
8 daysfeat(3d): Implement unified shadow system with non-uniform scale supportskal
8 daysfeat(3d): Support non-uniform scale and shadows on rasterized objectsskal
8 daysfeat(3d): Unify shadow calculations in shaderskal
8 daysfix(3d): Correct shadow bug with non-uniform scaleskal
8 daystest(3d): Enhance test scene with more objectsskal
9 daysfeat(3d): Implement scene query shadows (POC)skal
9 daysadd new tasksskal
9 daysfeat(3d): Add scaffolding for visual debugging (Task #18a)skal
9 daysdocs(todo): Add README quick start taskskal
9 daysdocs: Reorganize 3D.md and integrate tasksskal
9 daysdocs: Update PROJECT_-CONTEXT.md with completed tasksskal
9 daysdocs: Deprioritize Linux cross-compilation (Task #4a)skal
9 daysdocs(todo): Archive completed tasks #4b and #10skal
9 daysfeat(build): Add check_all script and optimize spectoolskal
9 daysdocs(todo): Archive completed tasksskal
9 daysdocs: Refactor and prioritize project task listsskal
9 daysdocs: Incorporate PHASE2_COMPRESSION.md and update READMEskal
9 daysfix(build): Add compatibility for older wgpu-native headersskal
9 daysfix(repo): Revert accidental changes to third_party libsskal
9 daysrefactor(build): Centralize generated files and clean up project layoutskal
9 daysone more TODOskal
9 daysrefine some sub-tasks and conceptsskal
9 daysdocs: Update project status and how-to guidesskal
9 daysfeat(visuals): Increase 3D object size and add erratic camera motionskal
9 daysrefactor(platform): Encapsulate state in PlatformState structskal
9 daysfeat(platform): Fix high-DPI scaling and add resolution optionskal
9 daysadd a note about ssh accessskal