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-rw-r--r--src/util/asset_manager.cc31
-rw-r--r--src/util/check_return.h155
2 files changed, 171 insertions, 15 deletions
diff --git a/src/util/asset_manager.cc b/src/util/asset_manager.cc
index 650f220..2a41876 100644
--- a/src/util/asset_manager.cc
+++ b/src/util/asset_manager.cc
@@ -3,6 +3,7 @@
#include "util/asset_manager.h"
#include "util/asset_manager_utils.h"
+#include "util/check_return.h"
#if defined(USE_TEST_ASSETS)
#include "test_assets.h"
#else
@@ -84,13 +85,13 @@ const uint8_t* GetAsset(AssetId asset_id, size_t* out_size) {
}
}
- if (proc_gen_func_ptr == nullptr) {
- fprintf(stderr, "Error: Unknown procedural function at runtime: %s\n",
- source_record.proc_func_name_str);
+ CHECK_RETURN_BEGIN(proc_gen_func_ptr == nullptr, nullptr)
if (out_size)
*out_size = 0;
- return nullptr; // Procedural asset without a generation function.
- }
+ ERROR_MSG("Unknown procedural function at runtime: %s",
+ source_record.proc_func_name_str);
+ return nullptr;
+ CHECK_RETURN_END
// For this demo, assuming procedural textures are RGBA8 256x256 (for
// simplicity and bump mapping). A more generic solution would pass
@@ -99,13 +100,12 @@ const uint8_t* GetAsset(AssetId asset_id, size_t* out_size) {
size_t header_size = sizeof(uint32_t) * 2;
size_t data_size = header_size + (size_t)width * height * 4; // RGBA8
uint8_t* generated_data = new (std::nothrow) uint8_t[data_size];
- if (!generated_data) {
- fprintf(stderr,
- "Error: Failed to allocate memory for procedural asset.\n");
+ CHECK_RETURN_BEGIN(!generated_data, nullptr)
if (out_size)
*out_size = 0;
+ ERROR_MSG("Failed to allocate memory for procedural asset");
return nullptr;
- }
+ CHECK_RETURN_END
// Write header
uint32_t* header = reinterpret_cast<uint32_t*>(generated_data);
@@ -113,16 +113,17 @@ const uint8_t* GetAsset(AssetId asset_id, size_t* out_size) {
header[1] = (uint32_t)height;
// Generate data after header
- if (!proc_gen_func_ptr(generated_data + header_size, width, height,
- source_record.proc_params,
- source_record.num_proc_params)) {
- fprintf(stderr, "Error: Procedural generation failed for asset: %s\n",
- source_record.proc_func_name_str);
+ CHECK_RETURN_BEGIN(!proc_gen_func_ptr(generated_data + header_size, width,
+ height, source_record.proc_params,
+ source_record.num_proc_params),
+ nullptr)
delete[] generated_data;
if (out_size)
*out_size = 0;
+ ERROR_MSG("Procedural generation failed for asset: %s",
+ source_record.proc_func_name_str);
return nullptr;
- }
+ CHECK_RETURN_END
cached_record.data = generated_data;
cached_record.size = data_size;
diff --git a/src/util/check_return.h b/src/util/check_return.h
new file mode 100644
index 0000000..cd2c293
--- /dev/null
+++ b/src/util/check_return.h
@@ -0,0 +1,155 @@
+// This file is part of the 64k demo project.
+// Provides error checking macros for recoverable errors with early return.
+// Unlike FATAL_XXX, these allow the caller to handle errors gracefully.
+
+#pragma once
+
+#include <cstdio>
+
+// Build Mode Behavior:
+// - Debug/STRIP_ALL: Full error messages with file:line info
+// - Messages stripped in STRIP_ALL but control flow preserved
+//
+// Unlike FATAL_XXX which abort(), these macros return to caller.
+
+#if !defined(STRIP_ALL)
+
+// ==============================================================================
+// Debug / Development: Full error messages enabled
+// ==============================================================================
+
+// Simple error check with immediate return
+// Usage: CHECK_RETURN_IF(ptr == nullptr, nullptr, "Asset not found: %s", name);
+//
+// If condition is TRUE (error detected):
+// - Prints "Error: <message> [file.cc:line]" to stderr
+// - Returns the specified value
+//
+// Example output:
+// Error: Asset not found: NOISE_TEX [asset_manager.cc:87]
+#define CHECK_RETURN_IF(cond, retval, ...) \
+ do { \
+ if (cond) { \
+ fprintf(stderr, "Error: " __VA_ARGS__); \
+ fprintf(stderr, " [%s:%d]\n", __FILE__, __LINE__); \
+ return retval; \
+ } \
+ } while (0)
+
+// Block-based error check with cleanup
+// Usage:
+// CHECK_RETURN_BEGIN(ptr == nullptr, nullptr)
+// if (out_size) *out_size = 0;
+// delete[] buffer;
+// ERROR_MSG("Failed to allocate: %d bytes", size);
+// CHECK_RETURN_END
+//
+// Allows cleanup code before return.
+#define CHECK_RETURN_BEGIN(cond, retval) \
+ if (cond) {
+
+#define ERROR_MSG(...) \
+ do { \
+ fprintf(stderr, "Error: " __VA_ARGS__); \
+ fprintf(stderr, " [%s:%d]\n", __FILE__, __LINE__); \
+ } while (0)
+
+#define CHECK_RETURN_END \
+ }
+
+// Warning message (non-fatal, execution continues)
+// Usage: WARN_IF(count == 0, "No items found");
+//
+// Prints warning but does NOT return.
+#define WARN_IF(cond, ...) \
+ do { \
+ if (cond) { \
+ fprintf(stderr, "Warning: " __VA_ARGS__); \
+ fprintf(stderr, "\n"); \
+ } \
+ } while (0)
+
+#else
+
+// ==============================================================================
+// STRIP_ALL: Messages stripped, control flow preserved
+// ==============================================================================
+
+// Simple check - silent return on error
+#define CHECK_RETURN_IF(cond, retval, ...) \
+ do { \
+ if (cond) \
+ return retval; \
+ } while (0)
+
+// Block-based check - cleanup code preserved, messages stripped
+#define CHECK_RETURN_BEGIN(cond, retval) if (cond) {
+
+#define ERROR_MSG(...) ((void)0)
+
+#define CHECK_RETURN_END }
+
+// Warning - completely stripped
+#define WARN_IF(cond, ...) ((void)0)
+
+#endif /* !defined(STRIP_ALL) */
+
+// ==============================================================================
+// Usage Guidelines
+// ==============================================================================
+//
+// When to use CHECK_RETURN_IF vs CHECK_RETURN_BEGIN/END:
+//
+// CHECK_RETURN_IF:
+// - Simple error checks with no cleanup needed (90% of cases)
+// - Input validation: CHECK_RETURN_IF(argc < 2, 1, "Too few arguments")
+// - Null checks: CHECK_RETURN_IF(ptr == nullptr, nullptr, "Not found: %s", name)
+// - Range checks: CHECK_RETURN_IF(x < 0 || x > max, -1, "Out of range")
+//
+// CHECK_RETURN_BEGIN/END:
+// - Error checks that need cleanup before return (10% of cases)
+// - Free memory: delete[] buffer
+// - Set output params: if (out_size) *out_size = 0
+// - Release resources: close(fd), fclose(file)
+//
+// WARN_IF:
+// - Non-critical issues that don't prevent execution
+// - Deprecated features, missing optional config
+// - Example: WARN_IF(config_missing, "Using default config")
+//
+// ==============================================================================
+// Examples
+// ==============================================================================
+//
+// Simple validation:
+// CHECK_RETURN_IF(name == nullptr, false, "Invalid name parameter");
+//
+// With cleanup:
+// CHECK_RETURN_BEGIN(!buffer, nullptr)
+// if (out_size) *out_size = 0;
+// ERROR_MSG("Failed to allocate %d bytes", size);
+// CHECK_RETURN_END
+//
+// Warning:
+// WARN_IF(file_not_found, "Config file missing, using defaults");
+//
+// ==============================================================================
+// Comparison with FATAL_XXX
+// ==============================================================================
+//
+// Use FATAL_XXX for:
+// - Programming errors (assertion failures, invariant violations)
+// - Corrupted state that cannot be recovered
+// - Internal consistency checks
+// - Example: FATAL_CHECK(idx >= size, "Index out of bounds: %d >= %d", idx, size)
+//
+// Use CHECK_RETURN for:
+// - Recoverable errors (invalid input, missing files)
+// - Runtime configuration issues
+// - API parameter validation
+// - Example: CHECK_RETURN_IF(file == nullptr, false, "File not found: %s", path)
+//
+// Key difference:
+// - FATAL_XXX: abort() - program terminates
+// - CHECK_RETURN: return error_value - caller can handle error
+//