summaryrefslogtreecommitdiff
path: root/src/util/asset_manager.cc
diff options
context:
space:
mode:
Diffstat (limited to 'src/util/asset_manager.cc')
-rw-r--r--src/util/asset_manager.cc30
1 files changed, 30 insertions, 0 deletions
diff --git a/src/util/asset_manager.cc b/src/util/asset_manager.cc
new file mode 100644
index 0000000..80f8f85
--- /dev/null
+++ b/src/util/asset_manager.cc
@@ -0,0 +1,30 @@
+// This file is part of the 64k demo project.
+// It implements the generic asset retrieval logic.
+// Uses an array lookup for O(1) access to embedded data.
+
+#include "util/asset_manager.h"
+#include "assets.h"
+
+// These are defined in the generated assets_data.cc
+extern const AssetRecord g_assets[];
+extern const size_t g_assets_count;
+
+const uint8_t *GetAsset(AssetId asset_id, size_t *out_size) {
+ uint16_t index = static_cast<uint16_t>(asset_id);
+ if (index >= g_assets_count) {
+ if (out_size)
+ *out_size = 0;
+ return nullptr;
+ }
+
+ const AssetRecord &record = g_assets[index];
+ if (out_size)
+ *out_size = record.size;
+ return record.data;
+}
+
+void DropAsset(AssetId asset_id, const uint8_t *asset) {
+ (void)asset_id;
+ (void)asset;
+ // Implementation for lazy decompression will go here
+}