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Diffstat (limited to 'src/tests/test_assets.cc')
-rw-r--r--src/tests/test_assets.cc62
1 files changed, 37 insertions, 25 deletions
diff --git a/src/tests/test_assets.cc b/src/tests/test_assets.cc
index 5ae266e..86b4ba4 100644
--- a/src/tests/test_assets.cc
+++ b/src/tests/test_assets.cc
@@ -55,7 +55,7 @@ int main() {
GetAsset(AssetId::ASSET_PROC_NOISE_256, &proc_size);
assert(proc_data_1 != nullptr);
// Expect 256x256 RGBA8 + 8 byte header
- assert(proc_size == 256 * 256 * 4 + 8);
+ assert(proc_size == 256 * 256 * 4 + 8);
// Verify first few bytes of DATA (skip header)
// Header is 8 bytes
@@ -97,24 +97,30 @@ int main() {
assert(tex.pixels != nullptr);
assert(tex.width == 2);
assert(tex.height == 2);
-
+
// Verify pixels (Expected RGBA)
// Pixel 0: Red (255, 0, 0, 255)
- assert(tex.pixels[0] == 255 && tex.pixels[1] == 0 && tex.pixels[2] == 0 && tex.pixels[3] == 255);
+ assert(tex.pixels[0] == 255 && tex.pixels[1] == 0 && tex.pixels[2] == 0 &&
+ tex.pixels[3] == 255);
// Pixel 1: Green (0, 255, 0, 255)
- assert(tex.pixels[4] == 0 && tex.pixels[5] == 255 && tex.pixels[6] == 0 && tex.pixels[7] == 255);
+ assert(tex.pixels[4] == 0 && tex.pixels[5] == 255 && tex.pixels[6] == 0 &&
+ tex.pixels[7] == 255);
// Pixel 2: Blue (0, 0, 255, 255)
- assert(tex.pixels[8] == 0 && tex.pixels[9] == 0 && tex.pixels[10] == 255 && tex.pixels[11] == 255);
+ assert(tex.pixels[8] == 0 && tex.pixels[9] == 0 && tex.pixels[10] == 255 &&
+ tex.pixels[11] == 255);
// Pixel 3: White (255, 255, 255, 255)
- assert(tex.pixels[12] == 255 && tex.pixels[13] == 255 && tex.pixels[14] == 255 && tex.pixels[15] == 255);
-
+ assert(tex.pixels[12] == 255 && tex.pixels[13] == 255 &&
+ tex.pixels[14] == 255 && tex.pixels[15] == 255);
+
printf("Texture Asset content verification: SUCCESS\n");
// Test Unknown Procedural Function
printf("\nRunning Unknown Procedural Function test...\n");
size_t unknown_size = 0;
- // This should print an error to stderr: "Error: Unknown procedural function..."
- const uint8_t* unknown_data = GetAsset(AssetId::ASSET_PROC_UNKNOWN, &unknown_size);
+ // This should print an error to stderr: "Error: Unknown procedural
+ // function..."
+ const uint8_t* unknown_data =
+ GetAsset(AssetId::ASSET_PROC_UNKNOWN, &unknown_size);
assert(unknown_data == nullptr);
assert(unknown_size == 0);
printf("Unknown Procedural Function test: SUCCESS\n");
@@ -122,17 +128,20 @@ int main() {
// Test Failing Procedural Function
printf("\nRunning Failing Procedural Function test...\n");
size_t fail_size = 0;
- // This should print an error to stderr: "Error: Procedural generation failed..."
+ // This should print an error to stderr: "Error: Procedural generation
+ // failed..."
const uint8_t* fail_data = GetAsset(AssetId::ASSET_PROC_FAIL, &fail_size);
assert(fail_data == nullptr);
assert(fail_size == 0);
printf("Failing Procedural Function test: SUCCESS\n");
// Test Out-of-Bounds ID (beyond ASSET_LAST_ID)
- // Casting to AssetId to suppress compiler warnings if checking strict enum types
+ // Casting to AssetId to suppress compiler warnings if checking strict enum
+ // types
printf("\nRunning Out-of-Bounds ID test...\n");
size_t oob_size = 0;
- const uint8_t* oob_data = GetAsset((AssetId)((int)AssetId::ASSET_LAST_ID + 1), &oob_size);
+ const uint8_t* oob_data =
+ GetAsset((AssetId)((int)AssetId::ASSET_LAST_ID + 1), &oob_size);
assert(oob_data == nullptr);
assert(oob_size == 0);
printf("Out-of-Bounds ID test: SUCCESS\n");
@@ -141,25 +150,28 @@ int main() {
printf("\nRunning DropAsset edge cases test...\n");
// Invalid ID
DropAsset((AssetId)((int)AssetId::ASSET_LAST_ID + 1), nullptr);
-
+
// Mismatched pointer (should do nothing)
- // We use proc_data_2 which is valid, but pass a different ID (e.g. ASSET_TEST_ASSET_1 which is static)
+ // We use proc_data_2 which is valid, but pass a different ID (e.g.
+ // ASSET_TEST_ASSET_1 which is static)
DropAsset(AssetId::ASSET_TEST_ASSET_1, proc_data_2);
- // Verify proc_data_2 is still valid (by checking it's in cache).
- // Note: GetAsset will just return the cached pointer. If DropAsset worked, it would have been cleared.
- // But wait, DropAsset clears it from cache.
- // The correct test for "mismatched pointer" is: pass the correct ID but WRONG pointer.
- // This ensures we don't clear the cache if the user passes a stale/wrong pointer.
-
+ // Verify proc_data_2 is still valid (by checking it's in cache).
+ // Note: GetAsset will just return the cached pointer. If DropAsset worked, it
+ // would have been cleared. But wait, DropAsset clears it from cache. The
+ // correct test for "mismatched pointer" is: pass the correct ID but WRONG
+ // pointer. This ensures we don't clear the cache if the user passes a
+ // stale/wrong pointer.
+
// Let's try to drop ASSET_PROC_NOISE_256 with a dummy pointer.
uint8_t dummy_ptr;
DropAsset(AssetId::ASSET_PROC_NOISE_256, &dummy_ptr);
- // Check if asset is still in cache (should be, as we didn't drop the real one)
- // We can't peek into g_asset_cache directly from here (it's static).
- // But GetAsset should return the SAME pointer as proc_data_2 without re-generation.
- // If it was dropped, GetAsset would re-generate and likely return a NEW pointer (new allocation).
+ // Check if asset is still in cache (should be, as we didn't drop the real
+ // one) We can't peek into g_asset_cache directly from here (it's static). But
+ // GetAsset should return the SAME pointer as proc_data_2 without
+ // re-generation. If it was dropped, GetAsset would re-generate and likely
+ // return a NEW pointer (new allocation).
const uint8_t* proc_data_3 = GetAsset(AssetId::ASSET_PROC_NOISE_256, nullptr);
- assert(proc_data_3 == proc_data_2);
+ assert(proc_data_3 == proc_data_2);
printf("DropAsset edge cases test: SUCCESS\n");
printf("Procedural Asset test PASSED\n");